Commander 1
Creatures 37
Instants 14
Sorceries 6
Artifacts 6
Lands 36
Strategy notes
Avatar is a 4-color Commander midrange/value deck in blue, black, red, and white. It looks like a flavorful Avatar: The Last Airbender-themed spells-and-creatures deck built around elemental “benders,” evasive creatures, and tempo plays.
The deck’s plan is to develop a board of synergistic creatures, then use combat tricks, removal, and flexible noncreature spells to control the pace of the game and push damage through. Blue and red provide the most obvious core with spell-based interaction and tempo, while white and black add support, utility, and removal.
Key synergies appear to be:
- Benders/tribal-style creature synergy with cards like Katara, Bending Prodigy, Flexible Waterbender, Fire Lord Azula, and Zuko, Exiled Prince
- Spells-matter/value play patterns, supported by cards like Dramatic Reversal, Accumulate Wisdom, and various tricks/removal
- Evasive/flying attackers such as Messenger Hawk, First-Time Flyer, Flying Dolphin-Fish, and War Balloon
Written by the Kraken's AI from this decklist.
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