Commander 1
Creatures 25
Instants 16
Sorceries 7
Artifacts 12
Enchantments 5
Lands 34
Strategy notes
Mutant is a Sultai (blue/black/green) +1/+1 counters/proliferate Commander deck, built like a value-oriented midrange synergy list.
It wants to stack counters quickly using cards like Hardened Scales, Branching Evolution, Corpsejack Menace, Vorinclex, Monstrous Raider, Pir, Imaginative Rascal, and Ozolith, the Shattered Spire, then multiply them further with proliferate from Evolution Sage, Flux Channeler, Contagion Clasp/Engine, Tekuthal, and Deepglow Skate. Creatures such as Toothy, Fathom Mage, Master Biomancer, Forgotten Ancient, and likely The Wise Mothman turn those counters into card draw and board growth.
The deck plays a ramp-and-protect game, using lots of mana rocks and land ramp to develop early, then protects its board with interaction like Fierce Guardianship, Swan Song, Pact of Negation, Heroic Intervention, and removal/sweepers. It usually wins by creating a **huge board of
Written by the Kraken's AI from this decklist.
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