Commander 1
Creatures 19
Instants 18
Sorceries 16
Artifacts 8
Enchantments 1
Lands 37
Strategy notes
Glarb is a Sultai (black/blue/green) graveyard-value midrange Commander deck. Its main plan is to ramp early, fill the graveyard, and turn that graveyard into resources through delve threats like Gurmag Angler, Hooting Mandrills, and Treasure Cruise/Dig Through Time, plus recursion and payoff cards like Spider Spawning, Kessig Cagebreakers, Molderhulk, Deadbridge Chant, Eternal Witness, and Splendid Reclamation.
The deck plays a controlling value game, using lots of removal, sweepers, and countermagic to slow opponents down while self-mill cards like Mulch, Grisly Salvage, Satyr Wayfinder, and Nyx Weaver stock the yard. It typically wins by overwhelming the board with graveyard-fueled creatures/tokens, sticking efficient undercosted threats, or generating a huge late-game swing with Villainous Wealth.
Written by the Kraken's AI from this decklist.
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