Commander 1
Creatures 21
Instants 11
Sorceries 13
Artifacts 14
Enchantments 2
Lands 38
Strategy notes
Toph is a Naya (red-green-white) landfall/ramp Commander deck built to flood the battlefield with lands and turn that into a huge board presence. It ramps aggressively with cards like Cultivate, Nature’s Lore, Azusa, Oracle of Mul Daya, and extra land-drop/value engines, then repeatedly reuses fetch-style lands with Ramunap Excavator, Crucible of Worlds, Conduit of Worlds, and Splendid Reclamation.
Its key synergies revolve around landfall payoffs: Scute Swarm, Felidar Retreat, Rampaging Baloths, Avenger of Zendikar, Phylath, Omnath, Locus of Rage, and Greensleeves all generate armies or massive pressure as lands enter. Toph, the First Metalbender likely supports the lands/artifact angle, while Ancient Greenwarden doubles landfall triggers and Field of the Dead adds even more token production. The deck usually wins by overwhelming the table with tokens and value, then closing with combat boosts like Moraug, Fury of Akoum or Kessig Wolf Run.
Written by the Kraken's AI from this decklist.
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