Commander 1
Creatures 4
Instants 22
Sorceries 18
Artifacts 13
Enchantments 8
Lands 34
Strategy notes
Game Master is a five-color Commander control/politics deck built around Kenrith, the Returned King. It plays a slow, reactive game with lots of ramp, fixing, removal, board wipes, and pillow-fort effects like Ghostly Prison, Propaganda, Sphere of Safety, and No Mercy to discourage attacks.
Its main synergies come from chaos and table manipulation cards like Disrupt Decorum, Insurrection, Expropriate, and the various “You…” venture-style spells, while Kenrith ties everything together by providing card draw, reanimation, counters, haste, and life gain. The deck aims to survive into the late game, then win through big splashy haymakers, stolen/combat-finishing turns, value from the Ancient Dragons, or a clean alternate win with Approach of the Second Sun.
Written by the Kraken's AI from this decklist.
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