Commander 1
Creatures 16
Planeswalkers 4
Instants 20
Sorceries 10
Artifacts 11
Enchantments 2
Lands 36
Strategy notes
Lie, Cheat, Steal is a five-color control/theft Commander deck built around Kenrith, the Returned King as a flexible value engine. Its game plan is to disrupt opponents with removal, counters, discard, and sweepers, then steal or copy their best threats with cards like Mind Control, Domestication, Entrancing Melody, Stolen Identity, Thief of Sanity, and Sepulchral Primordial.
The deck plays like a reactive goodstuff control shell, using broad interaction such as Swords to Plowshares, Supreme Verdict, Cyclonic Rift, Narset, Parter of Veils, and Ashiok, Dream Render to keep opponents off balance. It wins by grinding out value, reusing powerful creatures and spells with Kenrith, and turning the table’s own bombs against them. Secondary finishers include big drain and board-punish effects like Gray Merchant of Asphodel and Massacre Wurm.
Written by the Kraken's AI from this decklist.
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