Three Star Trek Commander cards side by side over blurred starship art: Jean-Luc Picard, Luminary, Seven of Nine, Tertiary Adjunct and The Borg Queen

MTG Star Trek Commander Decks: All 4 Precons, Both Full Decklists, Reprint Value and Upgrades (2026)

Magic: The Gathering | Star Trek has four Commander decks: Federation Fleet, Landing Party, Klingon Fury and We Are the Borg. They release on 13 November 2026 at an MSRP of $74.99 each, with surge-foil Collector’s Editions at $159.99. Wizards has now published the full 100-card lists for Federation Fleet (Jean-Luc Picard), We Are the Borg (The Borg Queen) Klingon Fury (Worf, 29 October) and Landing Party (Commander Spock, 30 October), so all four lists are now out.

We ran all four complete lists through Scryfall card by card: what’s new, what’s reprinted, what the reprints are worth today, and what each deck is actually built to do. One number sums up each deck. All 26 creatures in Federation Fleet are legendary. All 20 creatures in We Are the Borg are artifact creatures, so every one of them gets The Borg Queen’s +2/+2, and the deck’s −X/−X sweeper hurts only your opponents. And 23 of Klingon Fury’s 24 creatures are Klingons or Warriors, which every tribal payoff in that deck counts on. And Landing Party runs 40 lands with 35 different names, because Commander Spock’s free spells count differently named lands.

This guide covers all four decks and their full decklists, the reprint value of each against its $74.99 price, how the Federation deck’s seek out engine works, how the Borg deck turns opponents’ creatures into its own, and two cheap upgrade packages: $22.59 for Picard and $1.66 for the Borg.

All four Star Trek Commander decks at a glance

Each deck is a ready-to-play 100-card Commander deck with a traditional-foil borderless face commander and 10 double-sided tokens. Wizards says each one has 32 new-to-Magic cards; the rest are reprints. Every deck is three colours.

DeckColoursFace commanderWhat it doesFull list out?
Federation FleetBlue-red-whiteJean-Luc Picard, LuminaryLegendary crew, card draw (“seek out”), SpacecraftYes (100 cards)
We Are the BorgWhite-blue-blackThe Borg QueenArtifact creatures, Borg tokens, assimilateYes (100 cards)
Landing PartyGreen-white-blueCommander SpockLands and free spells off the top of the libraryYes (100 cards, 30 Oct)
Klingon FuryRed-white-blackWorf, Defiant CommanderAttacking multiple opponents, card advantage from exileYes (100 cards, 29 Oct)

Our Scryfall count, for the two finished lists: each has 33 cards from the Star Trek Commander set (TRC), face commander included. One of those, Seven of Nine, Tertiary Adjunct, appears in both decks. Federation Fleet also has 1 card from the main Star Trek set (TRK) and We Are the Borg has 4. Everything else is a reprint. For the main set itself, the shock lands and the new mechanics, see our MTG Star Trek set guide, and every TRC card is on our Star Trek Commander set page.

The two complete decks, by the numbers

Both decks run 38 lands, 5 Spacecraft and Sol Ring, and both share 15 cards (Seven of Nine, nine lands and five mana rocks). After that they go in opposite directions.

StatFederation FleetWe Are the Borg
ColoursBlue-red-whiteWhite-blue-black
Commander-set (TRC) cards3333
Main-set (TRK) cards14
Reprints (excluding basics)5351
Reprint value today$79.87$104.11
Lands (basics)38 (13)38 (12)
Creatures26, all legendary20, all artifact creatures
Spacecraft55
Artifacts of any kind2143
Mana rocks and ramp1013
Average mana value (non-land)3.263.34
Commander’s mana value47

Reprint value is the cheapest current non-foil paper printing of each reprinted card on 28 October 2026 (Scryfall prices). New cards aren’t priced yet, so the real value of each deck is higher. On reprints alone, We Are the Borg is worth about $29 more than its $74.99 price; Federation Fleet is about $5 over.

Federation Fleet: Jean-Luc Picard and the seek out engine

Jean-Luc Picard, Luminary costs {1}{U}{R}{W} and is a 2/4. He has two abilities. First: “Whenever another historic permanent you control with mana value 3 or greater enters, draw a card.” Historic means artifacts, legendaries and Sagas. Second, under the new seek out ability word: “Whenever you draw your second card each turn, put a +1/+1 counter on up to one other target creature and two charge counters on up to one target Spacecraft.”

Seek out is the deck’s theme. Twelve cards in Federation Fleet have it, and every one triggers on the same event: the second card you draw in a turn. It triggers once per turn at most, and it works on any turn, including your opponents’ turns, as long as you draw two cards during it.

Picard makes seek out easy. In the 99, 33 other cards count as historic permanents with mana value 3 or more, because every creature in the deck is legendary and the 5 Spacecraft are legendary artifacts. On your own turn you draw for the turn, cast any one of those 33, Picard draws you a card, and that second card turns on every seek out card you control.

CardCostSeek out: when you draw your second card each turn…
Jean-Luc Picard, Luminary{1}{U}{R}{W}+1/+1 counter on another creature, two charge counters on a Spacecraft
Data, Exploring Humanity{4}{U}Discover 4: a free spell with mana value 4 or less
Reg Barclay, Fidgety Fantasist{2}{U}{R}Hasty token copy of another creature until end of turn
Tom Paris, Risk-Taker{4}{U}{R}Your creatures gain flying, double strike, vigilance and haste this turn
Chief Miles O’Brien{2}{U}Double every kind of counter on one of your artifacts or creatures
Rom and Leeta, Unlikely Pair{3}{R}Two tapped Treasure tokens
Ro Laren, Double Agent{2}{R}2 damage to each opponent
Worf, Son of Mogh{1}{R}{W}A 1/1 red Officer token (Worf gives other Officers +1/+1)
Beverly Crusher, Ship’s Doctor{2}{W}+1/+1 counter on each of up to three creatures
Julian Bashir, Frontier Doctor{2}{W}+1/+1 counter on Bashir (his attack trigger reanimates by power)
Vic Fontaine, One Night Only{1}{R}{W}One or two creatures get +2/+0 and lifelink
Dr. Pulaski, Cynical Clinician{1}{W}Gain 4 life

Because the triggers all key off one event, they stack. With Picard, O’Brien and Crusher out, one second draw puts three +1/+1 counters around the board, then O’Brien doubles every counter on one creature or Spacecraft. Tom Paris is the finisher: on a turn when you hit your second draw before combat, every creature you control gets double strike, flying and haste.

The second-draw enablers, and who else gets cards

Picard isn’t the only way to see two cards in a turn. The deck has several, and most of them also draw for an opponent. Seven cards in Federation Fleet hand opponents something too: Howling Mine, Fevered Visions, Ambassador K’Ehleyr, Commander William Riker, Loran of the Third Path and the Unification Saga give them cards, and Cmdr. Troi offers them a free spell. That’s the price of the engine.

  • Howling Mine and Ambassador K’Ehleyr (each player draws at the beginning of combat on your turn) give you a second card on every one of your turns, without casting anything.
  • Commander William Riker ({1}{R}{W}, vigilance, haste) reads “{1}, {T}: You and target opponent each draw two cards.” There’s no timing restriction, so you can use it during an opponent’s turn and trigger seek out on their turn too. With Riker plus Picard or Howling Mine, the deck can trigger seek out on every turn of the game.
  • Alhammarret’s Archive turns every draw except the first in your draw step into two draws, which guarantees the second card on any turn you draw at all.
  • Kes, Evolving Telepath draws an increasing number of cards each end step (1, 2, 3…) until she has nine time counters and is sacrificed.
William Riker in a red Starfleet uniform smiles and holds the hand of a green-skinned woman in a gold dress, beside a sunlit colonnade with domed buildings behind them
Commander William Riker (Star Trek Commander): “{1}, {T}: You and target opponent each draw two cards”, usable on any player’s turn. Art by Jake Murray. Image via Scryfall; © Wizards of the Coast.

Spacecraft and the one trap in the deck

The five Spacecraft use station: “Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.” At its threshold (3+ for Enterprise-C up to 8+ for Enterprise-E) a Spacecraft becomes an artifact creature. Picard’s seek out adds two charge counters to one Spacecraft every time it triggers, so the ships come online without tapping your crew as often.

The trap is U.S.S. Enterprise-E, Sovereign: “When U.S.S. Enterprise-E enters, destroy all tapped creatures.” That includes yours. Stationing taps your creatures, and so does attacking with anything that doesn’t have vigilance. Cast the Enterprise-E in your first main phase, before you station or attack, and it’s a one-sided wipe of whatever your opponents tapped on their own turns. Cast it after you’ve stationed and you kill your own crew.

The reprints that carry Federation Fleet’s value

CardCheapest printingPrice (28 Oct)
Training CenterCommander Legends$18.44
Alhammarret’s ArchiveMagic Origins$10.22
Command BeaconCommander Legends$8.63
Howling MineEighth Edition$5.26
Loran of the Third PathThe Brothers’ War$4.92
Reliquary TowerCommander 2019$4.19
Cryptic CommandThe List$3.96
Chronomantic EscapeFuture Sight$2.69

Those eight cards are $58.31 of the deck’s $79.87 reprint value (73%). Training Center, a blue-red land that enters untapped whenever you have two or more opponents, is the single most valuable reprint. The other 45 reprints average under 50 cents each, which is normal for a precon.

We Are the Borg: The Borg Queen and the all-artifact army

The Borg Queen costs {4}{W}{U}{B} and is a 4/4 legendary artifact creature. “Artifact creatures you control get +2/+2.” That includes herself, so she’s a 6/6. “Whenever The Borg Queen enters or attacks, target opponent exiles cards from the top of their library until they exile a creature card. Assimilate that card.”

Assimilate is the Borg mechanic: you put the creature onto the battlefield under your control with a +1/+1 counter, and it becomes a Borg artifact creature that loses all its other creature types. Five cards in the deck assimilate, including The Best of Both Worlds (a Saga that assimilates an opponent’s creature for two chapters, then returns it), Gift of Perfection (one creature from each opponent’s library) and Assimilation Assessor (exiles a graveyard, then assimilates from it on each attack).

Here’s what makes the deck work: We Are the Borg has no creature that isn’t an artifact. All 20 creatures are artifact creatures, and every assimilated creature becomes one too. So every creature you control gets every “artifact creatures you control” bonus in the deck, and there are 14 of those:

CardCostWhat every artifact creature you control gets
The Borg Queen{4}{W}{U}{B}+2/+2
One, Borg Evolved{4}{W}{U}{B}Flying, double strike, vigilance, menace, lifelink and ward {2}
Locutus of Borg{1}{W}{U}{B}Combat damage to a player makes a 1/1 Borg token
Co-Option Adjutant{3}{U}Combat damage to a player draws a card
Hive Mind Coprocessor{4}{B}Combat damage to a player: pay 1 life, draw a card
Supplementation Node{2}{W}Combat damage to a player: +1/+1 counter
Extraction Integrant{1}{B}Menace; blockers get −1/−1
Ambulatory Reactor{3}{U}{T}: Add {C} for artifact spells and abilities
Class-4 Tactical Cube{4}+1/+1 (once stationed to 7+)
Borg Scout Sphere{2}{U}Flying (once stationed to 6+)
Locutus, the One Who Speaks{W}{B}+1/+1
Tempered Steel{1}{W}{W}+2/+2
Command Subadjunct{W}Vigilance
The Best of Both Worlds{4}{W}{U}+2/+2 until end of turn (chapter II)

One, Borg Evolved is the card to fear: every artifact creature gains double strike and lifelink at once. With the Queen and Tempered Steel out, a single 1/1 Borg token attacks as a 5/5 double striker. Co-Option Adjutant and Hive Mind Coprocessor draw a card for each artifact creature that hits a player, and Locutus of Borg makes a new token for each one, so a wide Borg board refills your hand and your board every attack.

The one-sided sweepers

An all-artifact creature base turns two of the deck’s board wipes into one-sided ones:

  • Battle of Wolf 359 ({3}{B}{B}): “All nonartifact creatures get −X/−X until end of turn, where X is the number of artifact creatures you control.” You have no nonartifact creatures, so it only hits your opponents, and it gets bigger the wider your Borg board is.
  • Join the Collective ({5}{W}{W}): “Destroy all creatures. Create X 1/1 colorless Borg artifact creature tokens, where X is the number of nonartifact creatures destroyed this way.” Yours die too, but every creature your opponents lose becomes a Borg token on your side.

Ten cards in the deck make Borg tokens, from Borg Incursion (two tokens at instant speed plus protection from a colour) to Type-03 Borg Vessel, which makes a token for every spell you cast once it’s stationed to 7.

A huge grey cube-shaped Borg ship with glowing green lines flies through a swirling transwarp conduit above a planet
Type-03 Borg Vessel (Star Trek Commander): artifact spells cost {1} less, and once stationed to 7 it makes a Borg token whenever you cast a spell. Art by Florent Lebrun. Image via Scryfall; © Wizards of the Coast.

A seven-mana commander needs ramp

The Borg Queen costs seven, so the deck carries 13 mana rocks and ramp pieces: Sol Ring, Arcane Signet, three Talismans, Everflowing Chalice, Commander’s Sphere, Stonespeaker Crystal, Astral Cornucopia, Wayfarer’s Bauble, Ambulatory Reactor, Reconnaissance Partition and Queen’s Diamond. Queen’s Diamond is a Spacecraft that adds one mana of a single colour per charge counter, spendable only on your commander, so a well-stationed Diamond pays for most of the Queen; you still need the other two colours from elsewhere. Hugh, First of Many gives every artifact spell replicate {2}{U}, so any spare mana late in the game copies your artifacts.

The reprints that carry We Are the Borg’s value

CardCheapest printingPrice (28 Oct)
Morphic PoolCommander Legends: Battle for Baldur’s Gate$27.29
Unwinding ClockNew Phyrexia$21.20
The Immortal SunCommander Masters$11.63
Toxic DelugeMarvel Super Heroes Commander$5.09
SkullclampFinal Fantasy Commander$4.94
Eclipsed SteppeSecrets of Strixhaven Commander$4.91
Academy RuinsAetherdrift Commander$4.36
Forsaken MonumentFoundations Commander$3.10

Those eight are $82.52 of the deck’s $104.11 reprint value (79%). Morphic Pool and Unwinding Clock alone are $48.49. Unwinding Clock untaps all your artifacts during each other player’s untap step, which means every artifact creature in the deck can attack on your turn and still block, and Ambulatory Reactor’s mana is available on every turn.

Klingon Fury: Worf and the battlefront army

Wizards added the full Klingon Fury list to its decklist page on 29 October. It is the most aggressive of the three finished decks, and like the other two it follows one creature rule: 23 of its 24 creatures are Klingons or Warriors. The only exception is Gnarling Targ, a Boar whose whole job is giving Klingons and Warriors +2/+0 and trample whenever you attack. That matters because nine cards in the deck reward those two types by name, including Gagh Slinger’s cost reduction and ping, Kor’s +2/+2, Curzon Dax’s drain, The Promise of Kahless’s mass reanimation, the Sword of Kahless and two of the Spacecraft, and Shared Animosity gives each attacker +1/+0 for every other attacker that shares a type with it. In this deck, that is nearly all of them.

Worf in a dark Klingon uniform with a metal sash grips a curved bat'leth and snarls, standing in front of a red tactical display
Worf, Defiant Commander (Star Trek Commander), the face commander of Klingon Fury. Art by Flavio Greco Paglia. Image via Scryfall; © Wizards of the Coast.
StatKlingon Fury
ColoursRed-white-black
Commander-set (TRC) cards33
Main-set (TRK) cards1 (Cha’DIch Investigator)
Reprints (excluding basics)51
Reprint value (29 Oct)$98.04
Lands (basics)38 (15)
Creatures24: 23 Klingons or Warriors, 13 legendary
Spacecraft3
Battlefront cards8
Cards that make 2/1 haste Klingon Warriors6
Mana rocks and ramp8
Average mana value (non-land)3.47
Commander’s mana value5

Battlefront: attack everyone

Battlefront is the deck’s new ability word, and every battlefront card counts the same thing: X is the number of opponents you attacked this turn. In a four-player game, attacking all three opponents triples the payoff compared with attacking one. Eight cards have it: Worf (exile X cards and play them until the end of your next turn), Kurn, Son of Mogh (draw X cards, lose X life), Martok, Hero of the Empire (a +1/+1 counter on each of up to X creatures), Korok, Liberated Rage (+X/+X to your team when it attacks), The Beacon of Kahless (X mana of one colour), Galvanizing Tenor (goad X creatures), Own the Day (costs {1} less per opponent, then an extra combat) and Rite of Ascension (X tapped and attacking Warrior tokens).

The rest of the deck exists to make wide attacks safe. Six cards make 2/1 haste Klingon Warriors (Worf, Glory to the Empire!, Rite of Ascension, Sins of the Father, Right of Vengeance and Cha’DIch Investigator), so there is always a spare attacker for each opponent, and four cards goad (Galvanizing Tenor, Kang, Koloth and Disrupt Decorum), which sends opponents’ creatures at each other instead of back at you. Ambassador K’Ehleyr is in both this deck and Federation Fleet; Korok is shared with We Are the Borg.

The weakness is the curve. Klingon Fury has the highest average mana value of the three finished decks (3.47) and the least ramp (8 pieces against 10 and 13), and a five-mana commander. Kurn’s battlefront also costs life: attacking three opponents draws three cards and loses you 3 life every turn.

The reprints that carry Klingon Fury’s value

On reprints alone, Klingon Fury is worth about $23 over its $74.99 price. The eight most expensive reprints are $68.75 of the $98.04, about 70%.

CardWhat it does hereCheapest printing
Vault of ChampionsLand (white-black, enters untapped with two or more opponents)$16.60 (CMR)
World at WarExtra combat, then again next turn with rebound$12.46 (PLST)
Sword of Light and ShadowEquipment: protection from white and from black$9.89 (ACR)
Warleader’s Call+1/+1 to your team; 1 damage to each opponent per creature entering$8.82 (MKM)
Concerted EffortShares flying, double strike, trample and more across the team$7.12 (RAV)
Eclipsed SteppeLand (white-black)$4.98 (SOC)
Shared Animosity+1/+0 per other attacker sharing a type, which here is nearly every attacker$4.78 (LTC)
Disrupt DecorumGoads every creature you don’t control$4.10 (C17)

Landing Party: Commander Spock and the differently named lands

Landing Party is the last of the four lists, and its one rule is about lands, not creatures: the deck runs 40 lands with 35 different names. Apart from 4 Forests, 2 Plains and 2 Islands, every land is a single copy of a different card. That is because six cards in the deck, Commander Spock included, have the new strange new worlds ability word, and every one of them counts the number of differently named lands you control. With 32 one-of nonbasic lands, that number climbs almost as fast as your land count.

Spock in a blue science uniform sits at a starship console of glowing coloured buttons, lit in green, holding a small device
Commander Spock (Star Trek Commander), the face commander of Landing Party. Art by Sam Kennedy. Image via Scryfall; © Wizards of the Coast.
StatLanding Party
ColoursGreen-white-blue
Commander-set (TRC) cards33
Main-set (TRK) cards5 (Cold-Blooded Crew, Syndicate Liquidators, and the Planets Earth, Sector 001, Risa and Vulcan)
Reprints (excluding basics)54
Reprint value (30 Oct)$139.42
Lands (basics)40 (8), with 35 different names
Strange new worlds cards6
Landfall cards10
Ramp and extra-land cards14
Creatures30, 17 of them legendary
Spacecraft5
Average mana value (non-land)3.60
Commander’s mana value5

Strange new worlds: count your land names

Commander Spock reveals the top card of your library whenever he enters or attacks. You may cast it for free if its mana value is no more than the number of differently named lands you control; a land goes onto the battlefield tapped; and if the card is still on top, you draw it. The other five strange new worlds cards scale off the same number: Lt. Arex, Ever-Adapting is a trampler whose power and toughness equal it (and draws three cards on entry), Colossal Clone Master copies any creature but with that power and toughness, Christine Chapel gains you that much life, Lieutenant Nyota Uhura lets you cast an instant or sorcery from the top X cards of an opponent’s library, and Chief Montgomery Scott puts a creature or Spacecraft into play with that many extra counters.

The rest of the deck feeds the count. Fourteen cards ramp or put extra lands onto the battlefield (Exploration, Lotus Cobra, Cultivate, Farseek, Nature’s Lore, Rampant Growth, Growth Spiral, Janice Rand, Lt. Arex, Jefferies Tube, Starfleet Communicator, Command Chair, Sol Ring and Arcane Signet), and ten landfall cards pay you for each one: M’Ress makes two 1/1 Officers, Amanda Grayson and Syndicate Liquidators hand out +1/+1 counters, Starship Enterprise gets four charge counters, and Scute Swarm and Tireless Tracker are the reprinted classics. One thing to watch: the fetch lands (Evolving Wilds, Terramorphic Expanse, Fabled Passage) sacrifice themselves, so they only add to the count when they find a basic whose name you don’t already have.

The cost is speed. Landing Party has the highest average mana value of the four decks (3.60), a five-mana commander, and 23 of its 40 lands can enter tapped. It also runs two symmetrical sweepers, Wrath of God and Austere Command, which suit a deck that ramps past everyone and wins the long game.

The reprints that carry Landing Party’s value

Landing Party has the best reprint value of the four by a distance: $139.42 against the $74.99 price, about $64 over. The eight most expensive reprints are $111.38 of that, about 80%.

CardWhat it does hereCheapest printing
ExplorationPlay an extra land each turn$29.53 (DMR)
Sea of CloudsLand (white-blue, enters untapped with two or more opponents)$19.54 (BBD)
Ancient GreenwardenPlay lands from your graveyard; landfall triggers twice$12.99 (OTC)
Heroic InterventionHexproof and indestructible for your permanents$12.98 (PIP)
Guardian ProjectDraw a card when a differently named creature enters$12.31 (PIP)
Echo of EonsWheel: every player shuffles their hand and graveyard into their library and draws seven$9.84 (MB2)
Scute SwarmLandfall Insect tokens that start copying themselves at six lands$8.25 (ZNR)
Lotus CobraOne mana of any colour for each land that enters$5.94 (ZNR)

Which Star Trek Commander deck should you buy?

Landing Party is the best value: $139.42 in reprints, about $64 over the $74.99 price, led by Exploration and Sea of Clouds. If you are buying a deck to play, though, We Are the Borg is the most focused. Its theme is simpler: play artifact creatures, make them bigger, attack. Every creature benefits from every lord, its sweepers are one-sided, and its reprints alone are worth $104.11. The cost is a seven-mana commander and a lot of cards that do nothing without other artifacts.

Federation Fleet is the better deck to play at a casual table. It’s full of named Star Trek characters (every creature is legendary), it draws a lot of cards, and its group-hug effects make it popular rather than threatening until Tom Paris swings. The cost is that seven of its cards help your opponents draw too, and its reprint value is only about $5 over the price.

Klingon Fury is the deck for players who want to attack. It has the clearest tribal theme of the three, $98.04 in reprints (about $23 over the price) and a commander that gives you a card for every opponent you attack. The cost is a slower curve and less ramp than either of the others.

Landing Party is the deck for players who like big turns. It ramps harder than any of the others, its commander casts free spells off the top of the library, and its lands are a collection in themselves. The cost is the slowest curve of the four and a lot of lands that enter tapped.

Cheap upgrades for Federation Fleet ($22.59)

The aim: more second draws, especially on opponents’ turns, and fewer cards that wipe your own legendary board. Promise of Loyalty and Chain Reaction both kill most of your own creatures. Arcanis and The Locust God are legendary creatures with mana value 6, so they still trigger Picard.

CardPriceReplacesWhy
Faerie Mastermind$10.65Negate“Whenever an opponent draws their second card each turn, you draw a card.” Howling Mine and Riker hand opponents their second card; this draws you one each time
The Locust God$6.78Chain ReactionA 1/1 flying, haste Insect for every card you draw
Teferi’s Ageless Insight$4.09Thrill of PossibilityEvery draw outside your draw step becomes two, so Picard’s first trigger each turn hits seek out on its own
Thought Reflection$0.87Chronomantic EscapeEvery draw becomes two; seek out on every turn you draw at all
Arcanis the Omnipotent$0.20Promise of Loyalty“{T}: Draw three cards” at instant speed: seek out on each opponent’s turn

Federation Fleet upgrade pack

5 cards — one click loads the full list into a TCGplayer cart so you can check real prices and grab the whole deck at once.

Buy this deck on TCGplayerAffiliate link — buying through it supports KrakenTheMeta at no extra cost to you.

Cheap upgrades for We Are the Borg ($1.66)

Every creature added here is an artifact creature, so the deck keeps zero nonartifact creatures and Battle of Wolf 359 stays one-sided. All six cost under 40 cents. The cuts are the deck’s weakest artifacts and one tapped land; the deck still has 37 lands and 13 ramp pieces.

CardPriceReplacesWhy
Cranial Plating$0.38Darksteel Plate+1/+0 per artifact you control (often +15 or more), and {B}{B} moves it at instant speed
Etherium Sculptor$0.36Wayfarer’s BaubleArtifact spells cost {1} less; a 2-mana artifact creature
Master of Etherium$0.26Command SubadjunctOther artifact creatures get +1/+1, and it’s as big as your artifact count
Steel Overseer$0.24Astral Cornucopia“{T}: Put a +1/+1 counter on each artifact creature you control”, every turn
Thopter Spy Network$0.23Emergency RegenerationA flying artifact token every upkeep, and a card whenever your artifact creatures connect
Chief of the Foundry$0.19Shore Leave PlanetOther artifact creatures get +1/+1

We Are the Borg upgrade pack

6 cards — one click loads the full list into a TCGplayer cart so you can check real prices and grab the whole deck at once.

Buy this deck on TCGplayerAffiliate link — buying through it supports KrakenTheMeta at no extra cost to you.

For bigger upgrades, Arcbound Ravager ($19.58) and Urza, Lord High Artificer ($16.13) both fit the Borg deck, though Urza himself isn’t an artifact creature and would be the first nonartifact creature in the list. Once you have your version built, paste it into our free deck analyzer to check the mana curve and land count, or browse community lists on KrakenTheMeta decks.

Full decklist: Federation Fleet

Commander (1): Jean-Luc Picard, Luminary

Creatures (25): Captain Janeway, Endgame; Ambassador K’Ehleyr; Beverly Crusher, Ship’s Doctor; Dr. Pulaski, Cynical Clinician; Ensign Harry Kim, Operations; Ezri Dax, Newly Joined; Guinan, Ancient Advisor; Julian Bashir, Frontier Doctor; Spot, Felis catus; Chief Miles O’Brien; Data, Exploring Humanity; Geordi La Forge, Innovator; Kes, Evolving Telepath; Seven of Nine, Tertiary Adjunct; Tuvok, Chief Tactical Officer; Ro Laren, Double Agent; Rom and Leeta, Unlikely Pair; B’Elanna Torres, Scrapper; Cmdr. Troi, Outgoing Empath; Commander William Riker; Reg Barclay, Fidgety Fantasist; Tom Paris, Risk-Taker; Vic Fontaine, One Night Only; Worf, Son of Mogh; Loran of the Third Path

Spacecraft (5): U.S.S. Enterprise-E, Sovereign; U.S.S. Defiant, Tough Little Ship; U.S.S. Enterprise-C, Time-Tossed; U.S.S. Prometheus, Prototype; U.S.S. Stargazer, Here and There

Instants (10): Temporal Tribulation; Grand Crescendo; Cryptic Command; Swords to Plowshares; Frantic Search; Negate; Pongify; Abrade; Thrill of Possibility; Faithful Mending

Sorceries (5): Promise of Loyalty; Chain Reaction; Fractured Identity; Supreme Verdict; Chronomantic Escape

Enchantments (3): On the Shoulders of Giants; Unification; Fevered Visions

Artifacts (13): Alhammarret’s Archive; Howling Mine; Malfunctioning Holodeck; Arcane Signet; Commander’s Sphere; Hedron Archive; Mind Stone; Sol Ring; Stonespeaker Crystal; Talisman of Conviction; Talisman of Creativity; Talisman of Progress; Thought Vessel

Lands (38): Battlefield Forge; Clifftop Retreat; Coastal Peak; Command Beacon; Command Tower; Desolate Lighthouse; Evolving Wilds; Exotic Orchard; Fabled Passage; Frostboil Snarl; Furycalm Snarl; Glacial Fortress; Glittering Massif; Irrigated Farmland; Mystic Monastery; Path of Ancestry; Perilous Landscape; Port Town; Prairie Stream; Radiant Summit; Reliquary Tower; Scorched Geyser; Sulfur Falls; Terramorphic Expanse; Training Center; 5 Island; 4 Plains; 4 Mountain

Full decklist: We Are the Borg

Commander (1): The Borg Queen

Creatures (19): Locutus of Borg; Korok, Liberated Rage; Stratagem Emulator; Supplementation Node; Ambulatory Reactor; Co-Option Adjutant; Optimization Annex; Seven of Nine, Tertiary Adjunct; Võx, Child of the Collective; Assimilation Assessor; Extraction Integrant; Reclamation Specialist; Hugh, First of Many; Jurati, Cordial Queen; One, Borg Evolved; Reconnaissance Partition; Command Subadjunct; Hive Mind Coprocessor; Locutus, the One Who Speaks

Spacecraft (5): Type-03 Borg Vessel; Borg Scout Sphere; Transwarp Hub; Class-4 Tactical Cube; Queen’s Diamond

Instants (11): Borg Incursion; Emergency Regeneration; Assimilate the Wounded; Collective Override; Deliver from Chaos; Disallow; Anguished Unmaking; Dispatch; Return to Dust; Thirst for Knowledge; Thoughtcast

Sorceries (5): Join the Collective; Gift of Perfection; Battle of Wolf 359; Toxic Deluge; Bitter Triumph

Enchantments (3): The Best of Both Worlds; Tempered Steel; Conquest Mission

Artifacts (18): Maturation Chamber; Astral Cornucopia; Darksteel Plate; Door of Destinies; Forsaken Monument; The Immortal Sun; Skullclamp; Unwinding Clock; Arcane Signet; Commander’s Sphere; Everflowing Chalice; Sol Ring; Stonespeaker Crystal; Swiftfoot Boots; Talisman of Dominance; Talisman of Hierarchy; Talisman of Progress; Wayfarer’s Bauble

Lands (38): Academy Ruins; Arcane Sanctum; Choked Estuary; Command Tower; Contaminated Landscape; Drowned Catacomb; Eclipsed Steppe; Evolving Wilds; Exotic Orchard; Fetid Pools; Glacial Fortress; Irrigated Farmland; Isolated Chapel; Morphic Pool; Path of Ancestry; Port Town; Prairie Stream; Rogue’s Passage; Shineshadow Snarl; Shore Leave Planet; Skycloud Expanse; Spire of Industry; Sunken Hollow; Terramorphic Expanse; Umbral Expanse; Underground River; 4 Plains; 4 Island; 4 Swamp

Source: Wizards of the Coast’s Star Trek Commander decklist page (27 October 2026). Card text and prices: Scryfall, 28 October 2026.

Full decklist: Klingon Fury

Commander (1): Worf, Defiant Commander

Creatures (23): Kor, Cause of Vengeance; Ambassador K’Ehleyr; Imperial Hullbreachers; Indelicate Healer; Korok, Liberated Rage; Martok, Hero of the Empire; Blood-Sport Champion; Kurn, Son of Mogh; Voq, Torchbearer; Ferocious Colonist; Gagh Slinger; Galvanizing Tenor; Gnarling Targ; Grilka, Widowed Warrior; Kang, Suspicious Captain; Koloth, Tribble Hunter; Qo’noS Quartermaster; Alexander, Ship’s Fool; Chancellor Gorkon; Curzon Dax, Bound by Blood; Combat Celebrant; Professional Face-Breaker; Cha’DIch Investigator

Spacecraft (3): I.K.S. Negh’Var, Imperial Flagship; K’t’inga-Class Battle Cruiser; K’Vort-Class Raider

Instants (6): Merciful Mandate; Right of Vengeance; Path to Exile; Return to Dust; Valorous Stance; Terminate

Sorceries (11): The Promise of Kahless; Own the Day; Vanquish the Horde; Painful Truths; Disrupt Decorum; World at War; Pest Control; Ruinous Ultimatum; Vindicate; Night’s Whisper; Rite of Oblivion

Enchantments (7): Glory to the Empire!; Rite of Ascension; Sins of the Father; Concerted Effort; Duelist’s Heritage; Shared Animosity; Warleader’s Call

Artifacts (11): The Beacon of Kahless; The Sword of Kahless; Sword of Light and Shadow; Arcane Signet; Herald’s Horn; Lightning Greaves; Mind Stone; Sol Ring; Talisman of Conviction; Talisman of Hierarchy; Talisman of Indulgence

Lands (38): Battlefield Forge; Canyon Slough; Clifftop Retreat; Dragonskull Summit; Eclipsed Steppe; Exotic Orchard; Foreboding Ruins; Furycalm Snarl; Glittering Massif; Isolated Chapel; Radiant Summit; Shineshadow Snarl; Smoldering Marsh; Temple of Malice; Umbral Expanse; Vault of Champions; Command Tower; Evolving Wilds; Nomad Outpost; Path of Ancestry; Rogue’s Passage; Shattered Landscape; Terramorphic Expanse; 5 Mountain; 5 Plains; 5 Swamp

Full decklist: Landing Party

Commander (1): Commander Spock

Creatures (29): Captain Kirk, Boldly Going; M’Ress, Crew Coordinator; Tribble Cluster; Colossal Clone Master; Fleet Captain Christopher Pike; Giant Space Amoeba; Lieutenant Nyota Uhura; Sam Kirk, Xenoanthropologist; Amanda Grayson, Logic’s Link; Christine Chapel, Combat Medic; Janice Rand, Essential Aide; Lieutenant Hikaru Sulu; Chief Kyle, Transporter Tech; Chief Montgomery Scott; Lt. Arex, Ever-Adapting; McCoy, Not a Bricklayer; Pavel Chekov, First Posting; T’Pring, Never Parted; The Guardian of Forever; Planet Killer; Sun Titan; Ancient Greenwarden; Augur of Autumn; Lotus Cobra; Scute Swarm; Tireless Tracker; Cold-Blooded Crew; Syndicate Liquidators; Satyr Wayfinder

Spacecraft (5): Shuttlecraft Galileo; S.S. Botany Bay; Starship Enterprise; U.S.S. Defiant, Mirror Migrant; U.S.S. Farragut, Bold Explorer

Instants (8): Merciful Mandate; Temporal Tribulation; Heroic Intervention; Path to Exile; Brainstorm; Reality Shift; Beast Within; Growth Spiral

Sorceries (9): Austere Command; Wrath of God; Echo of Eons; Ponder; Cultivate; Farseek; Harmonize; Nature’s Lore; Rampant Growth

Enchantments (3): Balance of Terror; Exploration; Guardian Project

Artifacts (5): Command Chair; Jefferies Tube; Starfleet Communicator; Arcane Signet; Sol Ring

Lands (40): Shore Leave Planet; Canopy Vista; Exotic Orchard; Fabled Passage; Fortified Village; Glacial Fortress; Hinterland Harbor; Irrigated Farmland; Mosswort Bridge; Mutavault; Port Town; Prairie Stream; Rain-Slicked Copse; Scattered Groves; Sea of Clouds; Sodden Verdure; Sunpetal Grove; Temple of Enlightenment; Temple of Mystery; Temple of Plenty; Vineglimmer Snarl; Earth, Sector 001; Risa; Vulcan; Command Tower; Evolving Wilds; Path of Ancestry; Reliquary Tower; Seaside Citadel; Temple of the False God; Terramorphic Expanse; Tranquil Landscape; 4 Forest; 2 Plains; 2 Island

Star Trek Commander decks FAQ

When do the Star Trek Commander decks come out?

13 November 2026, the same day as the main Magic: The Gathering | Star Trek set.

How much do the Star Trek Commander decks cost?

$74.99 each (MSRP). The Collector’s Editions are $159.99 each: the same 100 cards, all in surge foil, with a surge-foil borderless face commander and surge-foil tokens.

What are the four Star Trek precons?

Federation Fleet (blue-red-white, Jean-Luc Picard, Luminary), Landing Party (green-white-blue, Commander Spock), Klingon Fury (red-white-black, Worf, Defiant Commander) and We Are the Borg (white-blue-black, The Borg Queen).

Which Star Trek Commander deck is the best?

For value, Landing Party: $139.42 in reprints against the $74.99 price. To play out of the box, We Are the Borg: a focused artifact-creature deck with one-sided sweepers and $104.11 in reprints. Federation Fleet is the more fun casual deck but helps opponents draw, and Klingon Fury ($98.04 in reprints) is the most aggressive.

Does seek out trigger on an opponent’s turn?

Yes. Seek out says “whenever you draw your second card each turn”, so it checks every turn, not just yours. Commander William Riker’s draw-two ability works at instant speed, so you can trigger seek out on an opponent’s turn with it.

Does The Borg Queen buff assimilated creatures?

Yes. An assimilated creature becomes a Borg artifact creature under your control with a +1/+1 counter, so it gets the Queen’s +2/+2 and every other “artifact creatures you control” ability in the deck.

Is Seven of Nine in both decks?

Yes. Seven of Nine, Tertiary Adjunct (a {2}{U} 1/4 legendary artifact creature that loots and adds charge counters) is in both Federation Fleet and We Are the Borg.

Are the Star Trek Commander cards legal in Commander?

Yes, from release on 13 November. Until then Scryfall lists them as not legal, which is normal for unreleased cards.

For a step-by-step on improving any precon, see our Commander precon guide, and for another set of Universes Beyond decks, our Hobbit Commander precons breakdown. Data, Exploring Humanity uses discover, and if Federation Fleet’s draw engine is what you like, our best card draw in MTG list has more to add.

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