Three MTG cards side by side: Smuggler's Copter and Shorikai, Genesis Engine, two Vehicles with crew, and Kotori, Pilot Prodigy, which gives Vehicles crew 2, over a dark blurred airship background

MTG Crew and Vehicles Explained: How Crew Works, Summoning Sickness, the 50 Best Vehicles, Every Vehicle Commander and a Budget Shorikai Deck (2026)

Crew is how Vehicles work in Magic: The Gathering. A Vehicle is an artifact with a power and toughness printed on it, but it isn’t a creature. To attack or block with it, you tap your own creatures with enough total power to pay its crew cost, and it becomes an artifact creature until end of turn. Right now there are 202 Vehicles in paper Magic, 182 of them with a crew ability, and 167 of the 199 with a price cost under a dollar.

We pulled every Vehicle from Scryfall and measured what crew actually costs you. The answer is kind: on average a Vehicle asks for 2.23 power of crew and hands back 4.30 power, and two thirds of them ask for crew 1 or 2. We also counted the 2025 Commander rule change that let legendary Vehicles lead a deck, and found that its biggest winner isn’t one of the cards it unlocked. This guide covers the exact rules, crew and summoning sickness, the interactions that trip people up, crew vs saddle vs station, every set that printed Vehicles, the 50 most-played Vehicles in Commander, every Vehicle commander, the new Legacy ban on The Fantasticar, and a $69.88 budget Shorikai, Genesis Engine Commander deck you can buy in one click.

What is crew in MTG?

Crew is an activated ability that appears on Vehicles. The number after it is the total power you need to tap. Here is the rule in full from the Comprehensive Rules (25 September 2026 edition):

702.122a Crew is an activated ability of Vehicle cards. “Crew N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.”

702.122b A creature “crews a Vehicle” when it’s tapped to pay the cost to activate a Vehicle’s crew ability.

702.122c A Vehicle is “crewed by” a creature if that creature was tapped to pay the cost to activate that Vehicle’s crew ability.

So Smuggler’s Copter (a 3/3 flyer with crew 1) needs one untapped creature with at least 1 power. Tap it, and the Copter is a 3/3 flying artifact creature for the rest of the turn. At the end of the turn it goes back to being a noncreature artifact, and you can crew it again next turn.

Three things make Vehicles different from ordinary creatures:

  • They dodge creature removal while parked. A Vehicle that isn’t crewed isn’t a creature, so “destroy all creatures” and “destroy target creature” can’t touch it. It’s still an artifact, so artifact removal can.
  • They cost you a body each turn. The creatures you tap to crew can’t attack or block that turn (they’re tapped), so a Vehicle is a trade: your small creatures for one bigger one.
  • They don’t count as entering when they’re crewed. The Vehicle was already on the battlefield; it only changed type. “Whenever a creature enters” abilities don’t trigger.

How crew works, step by step

1. Pick creatures with enough total power

Add up the power of the untapped creatures you want to tap. It has to be at least N. You can tap more than you need (two 2/2s for crew 3 is fine), and you can use any number of creatures. Power is checked as you pay, and once you’ve announced the crew ability nobody can respond until it’s paid for, so an opponent can’t shrink your creature to make the payment fail.

2. They have to be other creatures

The word “other” has been in rule 702.122a since the Kamigawa: Neon Dynasty rules update of February 2022. Before that, a Vehicle that was already a creature could technically tap to crew itself. It can’t any more. The printed reminder text on older Vehicles still just says “creatures you control”; the rule wins.

3. Crew before the step you need it in

Crew is an activated ability with no timing restriction unless the card says so, so you can crew at instant speed, on either player’s turn. To attack, the Vehicle has to be a creature when the declare attackers step begins, so the last moment to crew is the beginning of combat step. To block, crew during your opponent’s turn before blockers are declared. Crewing in your first main phase is legal but gives your opponent a sorcery-speed window to kill the now-creature Vehicle.

4. It lasts until end of turn

The Vehicle stays an artifact creature until the cleanup step, then stops being one. Crewing an already-crewed Vehicle does nothing (it doesn’t change its power and toughness), though it can still trigger “whenever this Vehicle becomes crewed” abilities.

A rusted, spider-legged mowing machine with long orange arms and a glowing green blade cuts through a dark, overgrown forest
Hedge Shredder, a 5/5 with crew 1 and the most-played Vehicle on EDHREC. Art by Cristi Balanescu. Image via Scryfall; © Wizards of the Coast.

Crew and summoning sickness

This is the single most-asked crew question, and the answer has two halves.

The creatures you tap to crew can be summoning sick. Summoning sickness only stops a creature from attacking and from paying costs with the tap symbol ({T}). Crew’s cost is “tap any number of untapped creatures”, not {T}, so a creature you cast this turn can crew. The official ruling on Smuggler’s Copter says any untapped creature you control can crew, “even one that just came under your control.”

The Vehicle itself can’t attack the turn it arrives. Once it’s crewed it’s a creature like any other, so it needs to have been under your control continuously since your turn began, or it needs haste. Cast a Vehicle and crew it the same turn and it can block on your opponent’s turn, but it can’t attack until your next one. The Regalia and Thundersteel Colossus have haste printed on them; Kolodin, Triumph Caster gives all your Vehicles haste; Speedway Fanatic gives haste to whatever it crews. Our guide to haste covers the rest of the summoning-sickness rules.

Rules interactions that trip people up

Pacifism doesn’t stop a creature from crewing

“Enchanted creature can’t attack or block” says nothing about tapping for a cost, so a pacified creature can still crew a Vehicle, and the Vehicle attacks. The same goes for Arrest-style auras that stop “its activated abilities”: crew is the Vehicle’s ability, not the creature’s. That’s why newer removal auras spell it out. Bound in Gold, Intercessor’s Arrest and Revoke Privileges all say “can’t attack, block, or crew Vehicles” (rule 702.122d).

Board wipes miss parked Vehicles

An uncrewed Vehicle isn’t a creature, so it survives a creature wipe. A crewed one is, so it doesn’t. If you expect a wipe on your opponent’s turn, don’t crew to block unless you have to. Artifact wipes hit Vehicles either way.

“Crews a Vehicle” and “becomes crewed” are different triggers

Rule 702.122b defines “crews a Vehicle” from the creature’s side: Gearshift Ace gives first strike to whatever it crews, Veteran Motorist gives +1/+1. Rule 702.122e defines “becomes crewed” from the Vehicle’s side: it means “whenever a crew ability of this Vehicle resolves.” Mobilizer Mech animates a second Vehicle when it becomes crewed, and Mighty Servant of Leuk-o checks whether exactly two creatures crewed it.

Creatures that crew for more (or less) than their power

Some creatures change the number they count as. Hotshot Mechanic crews “as though its power were 2 greater”, so a 2/1 pays crew 4. Giant Ox and Interface Ace crew with their toughness instead (6 and 4). The Pilot tokens from Shorikai, Prodigy’s Prototype, Reckoner Bankbuster and the Aetherdrift “Roads” lands are 1/1s that crew as though their power were 3, so one Pilot crews most Vehicles alone. None of this changes the creature’s actual power; the rulings on Giant Ox and Rocky Roads say so directly.

Some Vehicles change the crew rules on themselves

Luxurious Locomotive is the only Vehicle whose crew ability says “Activate only once each turn.” Heart of Kiran lets you remove a loyalty counter from a planeswalker instead of paying its crew cost. Kotori, Pilot Prodigy gives every Vehicle you control crew 2 as an extra ability, so a crew 8 Shorikai can be crewed for 2 while Kotori is out; you choose which crew ability to activate.

Copies and Vehicles

If something becomes a copy of a Vehicle, the copy isn’t a creature, even if the Vehicle it copies has been crewed; being crewed isn’t a copiable value. Imposter Mech goes the other way: it enters as a copy of an opponent’s creature, except it’s a Vehicle with crew 3 that has lost its other card types.

The crew math: what a Vehicle gives you back

Crew costs you tempo, because the creatures you tap can’t attack. So the useful number is how much power a Vehicle hands back for the crew it charges. Across the 176 crew Vehicles with a numeric power, the average asks for 2.23 power and is a 4.30-power creature once crewed: +2.06 power per Vehicle. 157 of the 176 give back more than they cost, 14 break even and only 5 come out behind.

Crew numberVehiclesShare of crew VehiclesAverage printed powerAverage power gained over the crew cost
Crew 15128.0%3.52+2.52
Crew 27139.0%4.00+2.00
Crew 34022.0%4.92+1.92
Crew 4137.1%5.75+1.75
Crew 521.1%8.00+3.00
Crew 642.2%5.75-0.25
Crew 810.5%8.00+0.00

Two thirds of all crew Vehicles (122 of 182) ask for crew 1 or 2, which is why a board of 1/1 tokens runs Vehicles well. The five “losing” Vehicles all do something else for a living: Clown Car and Royal Talon Fighter Jet grow or make tokens when they enter, Dependable Quinjet taps for mana, S.H.I.E.L.D. Helicarrier brings two Soldiers, and Conqueror’s Galleon transforms into a land. At the other end, Consulate Dreadnought is a 7/11 for one mana with crew 6, the Vehicle that proves crew is a real cost.

Split by the year each Vehicle first appeared, Kaladesh’s 2016 Vehicles were the most generous (+2.91 on 11 cards), and the big 2025 wave averages +2.30. The sample in most other years is tiny, so read the small rows as anecdotes:

YearNew crew Vehicles (numeric P/T)Average crewAverage powerAverage power gainedAverage mana value
2016112.555.45+2.913.91
2017132.624.00+1.383.08
201813.004.00+1.004.00
201942.253.50+1.254.50
202011.003.00+2.004.00
202162.834.17+1.332.83
2022332.424.36+1.943.64
2023182.174.39+2.223.44
2024141.864.29+2.434.00
2025571.984.28+2.303.53
2026182.393.94+1.564.11

Vehicles that don’t have crew

20 of the 202 Vehicles have no crew ability. Thirteen are the Transformers cards from 2022, which are creatures on their front face and convert into a Vehicle side (“More Than Meets the Eye”). The other seven find a different way to become a creature, and one of them is now banned in Legacy:

CardMana costP/THow it becomes a creatureFirst setPrice
Dermotaxi{2}0/0Imprint — As this Vehicle enters, exile a creature card from a graveyard. / Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except …PMH2 (2021)$0.26
Honeymoon Hearse{2}{R}5/5Trample / Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.VOW (2021)$0.12
Weatherlight Compleated{2}5/5Flying / As long as Weatherlight Compleated has four or more phyresis counters on it, it’s a Phyrexian creature in addition to its other types. / Whenever a creature you control dies, put a …DMU (2022)$0.76
Tangle Tumbler{3}6/6Vigilance / {3}, {T}: Put a +1/+1 counter on target creature. / Tap two untapped tokens you control: This Vehicle becomes an artifact creature until end of turn.BLB (2024)$0.22
Phantom Train{3}{B}4/4Trample / Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.FIN (2025)$0.20
Invasion Submersible{2}{U}0/0When this Vehicle enters, return up to one other target nonland permanent to its owner’s hand. / Exhaust — Waterbend {3}: This Vehicle becomes an artifact creature. Put three +1/+1 counters …TLA (2025)$0.19
The Fantasticar{3}4/4Flying / Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn. / Whenever you cast your fourth noncreature spell each turn, you …MSC (2026)$1.12

Honeymoon Hearse, Dermotaxi and Tangle Tumbler are “crew” in all but name (tap two creatures, or two tokens, regardless of power). The Fantasticar ignores creatures completely: it becomes a creature whenever you cast a noncreature spell, and turns into four 4/4 flying, hasty Constructs on your fourth noncreature spell in a turn. That’s why it broke Legacy (more below).

Crew vs saddle vs station

Magic has since printed two more “tap your creatures to power something up” mechanics. They look alike and they aren’t. Parsed from the same Comprehensive Rules:

MechanicRuleWhat the rules say it meansSorcery speed only?Cards with it
Crew N702.122aCrew NNo — any time you could activate an abilityundefined
Saddle N702.171aSaddle NNo — any time you could activate an abilityundefined
Station702.184aStationNo — any time you could activate an abilityundefined

Three differences matter in play. Crew works at instant speed, so you can crew to block; saddle and station are sorcery-speed only. Saddle doesn’t turn anything into a creature: a Mount is already a creature, and saddling just switches on its “if it’s saddled” ability for the turn. Station is permanent progress: the tapped creature’s power becomes charge counters on a Spacecraft, and those counters stay, so you build a Spacecraft up over several turns instead of re-crewing it every turn. Many crew payoffs from Aetherdrift were written for both crew and saddle (“saddles Mounts and crews Vehicles”), which is why the Pilot tokens and the Roads lands work in a Mount deck too.

Every set that printed Vehicles

Vehicles arrived in Kaladesh (September 2016) and stayed a background mechanic for most of a decade: a handful per set, often just one legendary ship. Then Aetherdrift (February 2025) printed 41 new Vehicles, more than Kaladesh and Aether Revolt combined (19) and one fifth of every Vehicle ever printed in a single set. No other set has printed more than 13 (Kamigawa: Neon Dynasty, and the Transformers cards).

SetReleasedNew VehiclesWith crewLegendary
Kaladesh (KLD)2016-09-3011111
Aether Revolt (AER)2017-01-20881
Ixalan (XLN)2017-09-29550
Dominaria (DOM)2018-04-27111
War of the Spark (WAR)2019-05-03331
Throne of Eldraine (ELD)2019-10-04110
Theros Beyond Death (THB)2020-01-24110
Kaldheim (KHM)2021-02-05662
Modern Horizons 2 Promos (PMH2)2021-05-06100
Innistrad: Crimson Vow (VOW)2021-11-19100
Neon Dynasty Commander (NEC)2022-02-18331
Kamigawa: Neon Dynasty (NEO)2022-02-1813130
Streets of New Capenna (SNC)2022-04-29110
New Capenna Commander (NCC)2022-04-29220
Streets of New Capenna Promos (PSNC)2022-04-29440
Commander Legends: Battle for Baldur’s Gate (CLB)2022-06-10220
Dominaria United (DMU)2022-09-09212
Unfinity (UNF)2022-10-07220
Warhammer 40,000 Commander (40K)2022-10-07770
Transformers (BOT)2022-11-1813013
Phyrexia: All Will Be One (ONE)2023-02-10220
March of the Machine Commander (MOC)2023-04-21110
March of the Machine (MOM)2023-04-21331
The Lord of the Rings: Tales of Middle-earth (LTR)2023-06-23111
MagicFest 2023 (PF23)2023-09-22110
Doctor Who (WHO)2023-10-13442
The Lost Caverns of Ixalan (LCI)2023-11-17661
The Lost Caverns of Ixalan Commander (LCC)2023-11-17111
Murders at Karlov Manor Commander (MKC)2024-02-09110
Murders at Karlov Manor (MKM)2024-02-09110
Fallout (PIP)2024-03-08331
Outlaws of Thunder Junction (OTJ)2024-04-19220
Outlaws of Thunder Junction Commander (OTC)2024-04-19110
Modern Horizons 3 (MH3)2024-06-14220
Modern Horizons 3 Commander (M3C)2024-06-14110
Assassin’s Creed (ACR)2024-07-05222
Bloomburrow Commander (BLC)2024-08-02110
Bloomburrow (BLB)2024-08-02100
Duskmourn: House of Horror (DSK)2024-09-27220
Aetherdrift (DFT)2025-02-1441412
Final Fantasy (FIN)2025-06-13984
Final Fantasy Commander (FIC)2025-06-13111
Marvel’s Spider-Man (SPM)2025-09-26330
Avatar: The Last Airbender (TLA)2025-11-21651
Teenage Mutant Ninja Turtles Eternal (TMC)2026-03-06110
Teenage Mutant Ninja Turtles (TMT)2026-03-06220
Secrets of Strixhaven (SOS)2026-04-24110
Marvel Super Heroes Commander (MSC)2026-06-261093
Marvel Super Heroes (MSH)2026-06-26330
The Hobbit (HOB)2026-08-14110
Mystery Booster Commander Edition (MBC)2026-11-09111
The Fantastic Four ride a blue-and-white flying car marked with a 4 emblem past a skyscraper, with the Human Torch trailing flame behind them
The Fantasticar, banned in Legacy and restricted in Vintage on 10 August 2026. It has no crew ability at all. Art by Maxim Ruabtsev. Image via Scryfall; © Wizards of the Coast.

The 50 best Vehicles in Commander

Ranked by how many decks on EDHREC play each Vehicle. The price column is the cheapest ordinary (non-promo) printing on Scryfall today.

CardMana costP/TCrewWhat it doesFirst setEDHREC decksPrice
Hedge Shredder{2}{G}{G}5/51Whenever this Vehicle attacks, you may mill two cards. / Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. / Crew 1DSK (2024)124,232$2.42
Smuggler’s Copter{2}3/31Flying / Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. / Crew 1KLD (2016)84,894$0.71
Imposter Mech{1}{U}3/13You may have this Vehicle enter as a copy of a creature an opponent controls, except it’s a Vehicle artifact with crew 3 and it loses all other card types. / Crew 3NEC (2022)72,967$7.43
The Indomitable{2}{U}{U}6/63Trample / Whenever a creature you control deals combat damage to a player, draw a card. / Crew 3 / You may cast this card from your graveyard as long as you control three or more tapped …LCC (2023)67,923$2.98
Weatherlight{4}4/53Flying / Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the …DOM (2018)65,810$1.44
The Regalia{4}4/41Haste / Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your …FIN (2025)65,164$1.65
Skysovereign, Consul Flagship{5}6/53Flying / Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. / Crew 3KLD (2016)60,657$1.91
Cultivator’s Caravan{3}5/53{T}: Add one mana of any color. / Crew 3KLD (2016)55,939$0.17
Reaver Titan{7}10/104Void Shields — Protection from mana value 3 or less / Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent. / Crew 440K (2022)53,553$23.73
Esika’s Chariot{3}{G}4/44When Esika’s Chariot enters, create two 2/2 green Cat creature tokens. / Whenever Esika’s Chariot attacks, create a token that’s a copy of target token you control. / Crew 4KHM (2021)53,431$0.46
Nautiloid Ship{4}5/53Flying / When this Vehicle enters, exile target player’s graveyard. / Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the …CLB (2022)50,774$11.77
Parhelion II{6}{W}{W}5/54Flying, first strike, vigilance / Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. / Crew 4WAR (2019)50,753$0.83
Shorikai, Genesis Engine{2}{W}{U}8/88{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with “This token crews Vehicles as though its power were 2 greater.” / Crew 8NEC (2022)49,680$2.92
Thunderhawk Gunship{6}6/62Flying / When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. / Whenever this Vehicle attacks, attacking creatures you control gain flying until …40K (2022)45,077$16.25
Salvation Engine{4}{W}6/106Other artifact creatures you control get +2/+2. / Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. / Crew 6DFT (2025)43,894$2.75
Reckoner Bankbuster{2}4/43This Vehicle enters with three charge counters on it. / {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a …NEO (2022)43,776$0.79
Slicer, Hired Muscle // Slicer, High-Speed Antagonist—3/2noneMore Than Meets the Eye {2}{R} / Double strike, haste / At the beginning of each opponent’s upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap …BOT (2022)42,422$8.28
Unlicensed Hearse{2}*/*2{T}: Exile up to two target cards from a single graveyard. / Unlicensed Hearse’s power and toughness are each equal to the number of cards exiled with it. / Crew 2PSNC (2022)42,052$0.34
Clown Car{X}1/12When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle. / …UNF (2022)41,204—
Lumbering Worldwagon{2}{G}*/44This Vehicle’s power is equal to the number of lands you control. / Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield …DFT (2025)39,283$0.41
Thopter Fabricator{2}{U}4/42Flying / Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. / Crew 2DFT (2025)38,901$0.39
Rolling Hamsphere{7}4/43This Vehicle gets +1/+1 for each Hamster you control. / Whenever this Vehicle attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the …BLC (2024)38,233$0.32
Demonic Junker{6}{B}4/32Affinity for artifacts / When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 …DFT (2025)38,193$0.38
Cryptcaller Chariot{3}{B}5/52Menace / Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. / Crew 2DFT (2025)35,833$0.40
Mechtitan Core{2}2/42{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, …NEO (2022)35,351$0.32
Peacewalker Colossus{3}6/64{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. / Crew 4AER (2017)33,920$0.33
Surgehacker Mech{4}5/54Menace / When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. / Crew 4NEO (2022)33,898$0.29
RMS Titanic{3}{R}7/13Flying, trample / When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. / Crew 3WHO (2023)33,670$5.78
Brotherhood Vertibird{3}*/42Flying / Brotherhood Vertibird’s power is equal to the number of artifacts you control. / Crew 2PIP (2024)32,964$0.37
Aerial Surveyor{2}{W}3/42Flying / Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. / …NEC (2022)31,215$1.16
Hoard Hauler{3}{R}5/53Trample / Whenever this Vehicle deals combat damage to a player, create a Treasure token for each artifact they control. / Crew 3PSNC (2022)30,535$0.40
Mobilizer Mech{1}{U}3/43Flying / Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. / Crew 3NEO (2022)29,140$0.29
Cosima, God of the Voyage // The Omenkeel{1}{U}3/31At the beginning of your upkeep, you may exile Cosima. If you do, it gains “Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don’t, return …KHM (2021)28,245$0.78
Lifecraft Engine{3}4/43As this Vehicle enters, choose a creature type. / Vehicle creatures you control are the chosen creature type in addition to their other types. / Each creature you control of the chosen type …DFT (2025)26,669$0.19
Cybership{6}8/84Flying / Whenever this Vehicle deals combat damage to a player, put the top two cards of that player’s library onto the battlefield face down under your control. They’re 2/2 Cyberman …WHO (2023)26,593$0.84
Knight Paladin{5}6/61Trample / Rapid-fire Battle Cannon — When this Vehicle enters, it deals 4 damage to each opponent. / Crew 140K (2022)26,418$4.84
Recon Craft Theta{4}4/42Flying / When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. / Whenever this Vehicle attacks, proliferate. / Crew 2PIP (2024)26,142$2.20
Mighty Servant of Leuk-o{3}6/64Trample / Ward—Discard a card. / Whenever this Vehicle becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains “Whenever this creature deals combat …CLB (2022)25,684$0.39
Golden Argosy{4}3/61Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner’s control at the beginning of the next end step. / Crew …DMU (2022)24,977$0.64
Balamb Garden, SeeD Academy // Balamb Garden, Airborne—5/41This land enters tapped. / {T}: Add {G} or {U}. / {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. / Flying / Whenever Balamb …FIN (2025)24,201$0.32
Bespoke Battlewagon{3}{U}5/64{T}: You get {E}{E}. / {T}, Pay {E}{E}: Tap target creature. / {T}, Pay {E}{E}{E}: Draw a card. / Pay {E}{E}{E}{E}: This Vehicle becomes an artifact creature until end of turn. / Crew 4MH3 (2024)22,924$0.16
Thunderous Velocipede{1}{G}{G}5/53Trample / Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters …DFT (2025)22,131$1.35
The Belligerent{2}{U}{R}5/53Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of …LCI (2023)21,311$0.36
The Prydwen, Steel Flagship{4}{W}{W}6/62Flying / Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with “This token gets +2/+2 as long as an artifact entered the battlefield …PIP (2024)21,212$0.35
Jackdaw{1}{U}{R}4/43Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. / Crew 3ACR (2024)21,156$0.40
Unidentified Hovership{1}{W}{W}2/21Flying / When this Vehicle enters, exile up to one target creature with toughness 5 or less. / When this Vehicle leaves the battlefield, the exiled card’s owner manifests dread. / Crew 1DSK (2024)21,050$0.26
Prodigy’s Prototype{1}{W}{U}3/42Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with “This token crews Vehicles as though its power were 2 greater.” / Crew 2NEO (2022)21,031$0.27
Deluxe Dragster{4}{U}4/32This Vehicle can’t be blocked except by Vehicles. / Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without …MOC (2023)20,540$2.27
Starscream, Power Hungry // Starscream, Seeker Leader—2/3noneMore Than Meets the Eye {2}{B} / Flying / Whenever you draw a card, if you’re the monarch, target opponent loses 2 life. / Whenever one or more creatures deal combat damage to you, convert …BOT (2022)20,537$4.29
Valor’s Flagship{4}{W}{W}{W}7/73Flying, first strike, lifelink / Crew 3 / Cycling {X}{2}{W} / When you cycle this card, create X 1/1 colorless Pilot creature tokens with “This token saddles Mounts and crews Vehicles as …DFT (2025)20,514$0.61

A few patterns stand out in that list:

  • The top Vehicle isn’t in a Vehicle deck. Hedge Shredder (124,232 decks) is a green 5/5 with crew 1 that mills two when it attacks and puts milled lands onto the battlefield, so it lives in lands decks that just need one creature to crew it.
  • Crew 1 plus a card-advantage trigger is the classic. Smuggler’s Copter (84,894 decks) loots whenever it attacks or blocks, for two mana. The Regalia (crew 1, haste) puts a land onto the battlefield every attack.
  • Colourless Vehicles go in anything. Weatherlight, Skysovereign, Consul Flagship (3 damage to a creature on entering and on every attack) and Cultivator’s Caravan (a mana rock that’s also a 5/5) fit any colour identity, which is a big reason they rank so high.
  • Almost all of it is cheap. Only Reaver Titan ($23.73), Thunderhawk Gunship ($16.25) and Nautiloid Ship ($11.77) cost more than ten dollars. 167 of the 199 priced Vehicles are under $1.

Vehicle commanders: the 2025 rule change, counted

On 20 June 2025 Wizards announced that, starting with Edge of Eternities, a legendary Vehicle or Spacecraft with a power/toughness box can be your commander. It’s now rule 903.3: a commander must be a creature card, a Vehicle card, or a Spacecraft card with one or more power/toughness boxes. The press counted 21 new commanders. Our count agrees: 22 legendary Vehicles had a Vehicle front face on announcement day, and one of them, Shorikai, Genesis Engine, was already printed with “Shorikai, Genesis Engine can be your commander” in 2022. (That line has since been removed from its Oracle text, because the rule now covers it.) Four more have been printed since, so 26 Vehicle-front commanders are legal today, plus 6 Spacecraft.

CommanderColoursP/TCrewWhat it doesFirst setEDHREC decks as commanderPrice
Shorikai, Genesis EngineWhite-Blue8/88{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with “This token crews Vehicles as though its power were 2 greater.” / Crew 8NEC (2022)21,013$2.92
RMS TitanicRed7/13Flying, trample / When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. / Crew 3WHO (2023)1,239$5.78
The RegaliaColourless4/41Haste / Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your …FIN (2025)1,093$1.65
Esika’s ChariotGreen4/44When Esika’s Chariot enters, create two 2/2 green Cat creature tokens. / Whenever Esika’s Chariot attacks, create a token that’s a copy of target token you control. / Crew 4KHM (2021)751$0.46
The IndomitableBlue6/63Trample / Whenever a creature you control deals combat damage to a player, draw a card. / Crew 3 / You may cast this card from your graveyard as long as you control three or more tapped …LCC (2023)705$2.98
JackdawBlue-Red4/43Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. / Crew 3ACR (2024)668$0.40
The Prydwen, Steel FlagshipWhite6/62Flying / Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with “This token gets +2/+2 as long as an artifact entered the battlefield …PIP (2024)633$0.35
Golden ArgosyColourless3/61Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner’s control at the beginning of the next end step. / Crew …DMU (2022)490$0.64
The Last RideBlack13/132The Last Ride gets -X/-X, where X is your life total. / {2}{B}, Pay 2 life: Draw a card. / Crew 2DFT (2025)484$0.37
Weatherlight CompleatedColourless5/5noneFlying / As long as Weatherlight Compleated has four or more phyresis counters on it, it’s a Phyrexian creature in addition to its other types. / Whenever a creature you control dies, put a …DMU (2022)480$0.76
The BelligerentBlue-Red5/53Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of …LCI (2023)390$0.36
The Falcon, Airship RestoredBlack4/32Flying / Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield. / {4}{B}: Return this …FIC (2025)326$0.21
Parhelion IIWhite5/54Flying, first strike, vigilance / Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. / Crew 4WAR (2019)285$0.83
The FantasticarColourless4/4noneFlying / Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn. / Whenever you cast your fourth noncreature spell each turn, you …MSC (2026)198$1.12
Grond, the GatebreakerBlack5/53Trample / As long as it’s your turn and you control an Army, Grond is an artifact creature. / Crew 3LTR (2023)194$0.22
The Thanos-CopterColourless5/52Flying, haste / When The Thanos-Copter enters, Vehicles you control become artifact creatures until end of turn. / Whenever a Vehicle you control deals combat damage to a player, draw a …MSC (2026)170$0.68
WeatherlightColourless4/53Flying / Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the …DOM (2018)109$1.44
The Fire Nation DrillBlack6/32Trample / When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. / {1}: Permanents your opponents control lose hexproof and …TLA (2025)98$0.28
The Lunar WhaleBlue3/51Flying / You may look at the top card of your library any time. / As long as The Lunar Whale attacked this turn, you may play the top card of your library. / Crew 1FIN (2025)95$0.31
Bessie, the Doctor’s RoadsterColourless3/42Haste / Whenever Bessie attacks, another target legendary creature can’t be blocked this turn. / Crew 2WHO (2023)39$0.25
Skysovereign, Consul FlagshipColourless6/53Flying / Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. / Crew 3KLD (2016)38$1.91
Heart of KiranColourless4/43Flying, vigilance / Crew 3 / You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran’s crew cost.AER (2017)36$0.41
AdrestiaColourless4/31Islandwalk / Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. / Crew 1ACR (2024)35$0.42
Damocles Base, Sword of KangBlack5/53Flying, deathtouch / Whenever Damocles Base deals combat damage to a player, that player faces a villainous choice — They sacrifice a nontoken creature of their choice, or they lose 2 life …MSC (2026)17$0.29
Valor’s FlagshipWhite7/73Flying, first strike, lifelink / Crew 3 / Cycling {X}{2}{W} / When you cycle this card, create X 1/1 colorless Pilot creature tokens with “This token saddles Mounts and crews Vehicles as …DFT (2025)16$0.61
The Prima VistaBlue5/32Flying / Whenever you cast a noncreature spell, if at least four mana was spent to cast it, The Prima Vista becomes an artifact creature until end of turn. / Crew 2FIN (2025)13$0.18

Here’s what the numbers say about how players took it:

  • Shorikai is 71% of it. Of the 29,615 EDHREC decks led by one of these 26 cards, 21,013 are Shorikai, the one that didn’t need the rule change.
  • The 25 others share 8,602 decks. RMS Titanic leads them with 1,239, then The Regalia (1,093), Esika’s Chariot (751) and The Indomitable (705).
  • Players still prefer a creature at the helm of a Vehicle deck. The commanders with the most decks that care about Vehicles are creatures: Dr. Eggman (13,158), Edward Kenway (13,063), Greasefang, Okiba Boss (6,624) and Nick Fury, Agent of S.H.I.E.L.D. (5,443).

The reason is practical. A Vehicle commander needs creatures to crew it every turn, and it isn’t a creature in the command zone or while parked, so anything that says “commander creature” doesn’t see it. Shorikai sidesteps that because it doesn’t need to be crewed to matter: its tap ability draws two, discards one and makes a Pilot every turn. Two legendary Vehicles still can’t be commanders, because their front faces aren’t Vehicles: Balamb Garden, SeeD Academy (a land) and Invasion of Kaladesh (a battle).

Crew enablers: the cards that make Vehicles run

The crew-matters support cards that aren’t Vehicles themselves, ranked by EDHREC decks:

EnablerMana costTypeWhat it doesFirst setEDHREC decksPrice
Defend the Rider{G}InstantChoose one — / • Target permanent you control gains hexproof and indestructible until end of turn. / • Create a 1/1 colorless Pilot creature token with “This token saddles Mounts and crews …DFT (2025)49,997$0.74
Interface Ace{1}{W}Artifact Creature — Robot PilotThis creature saddles Mounts and crews Vehicles using its toughness rather than its power. / Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once …DFT (2025)19,518$0.22
Country Roads—LandThis land enters tapped unless you control a Mount or Vehicle. / {T}: Add {W}. / {1}{W}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts …DFT (2025)16,144$0.25
Hotshot Mechanic{W}Artifact Creature — Fox PilotThis creature crews Vehicles as though its power were 2 greater.NEO (2022)13,628$0.20
Giant Ox{1}{W}Creature — OxThis creature crews Vehicles using its toughness rather than its power.KHM (2021)11,861$0.24
Rocky Roads—LandThis land enters tapped unless you control a Mount or Vehicle. / {T}: Add {R}. / {1}{R}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts …DFT (2025)11,507$0.30
Cloudspire Captain{2}{W}Creature — Human PilotMounts and Vehicles you control get +1/+1. / This creature saddles Mounts and crews Vehicles as though its power were 2 greater.DFT (2025)11,486$0.30
Born to Drive{2}{W}Enchantment — AuraEnchant artifact or creature / As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. / Channel — {2}{W}, Discard this card: Create two 1/1 …NEO (2022)10,845$0.31
Reef Roads—LandThis land enters tapped unless you control a Mount or Vehicle. / {T}: Add {U}. / {1}{U}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts …DFT (2025)9,338$0.23
Wild Roads—LandThis land enters tapped unless you control a Mount or Vehicle. / {T}: Add {G}. / {1}{G}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts …DFT (2025)7,846$0.18
Cloudspire Coordinator{R}{W}Creature — Human PilotWhen this creature enters, scry 2. / {T}: Create X 1/1 colorless Pilot creature tokens, where X is the number of Mounts and/or Vehicles that entered the battlefield under your control this …DFT (2025)7,433$0.24
Dynamite Diver{R}Creature — Goblin PilotThis creature saddles Mounts and crews Vehicles as though its power were 2 greater. / When this creature dies, it deals 1 damage to any target.DFT (2025)7,077$0.20
Canyon Vaulter{1}{W}Creature — Kor PilotWhenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.DFT (2025)6,027$0.26
Roadside Assistance{2}{W}Enchantment — AuraEnchant creature or Vehicle / When this Aura enters, create a 1/1 colorless Pilot creature token with “This token saddles Mounts and crews Vehicles as though its power were 2 greater.” / …DFT (2025)5,362$0.28
Foul Roads—LandThis land enters tapped unless you control a Mount or Vehicle. / {T}: Add {B}. / {1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with “This token saddles Mounts …DFT (2025)5,346$0.18
Speedway Fanatic{1}{R}Creature — Human PilotHaste / Whenever this creature crews a Vehicle, that Vehicle gains haste until end of turn.KLD (2016)5,100$0.13
Gearshift Ace{1}{W}Creature — Dwarf PilotFirst strike / Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.KLD (2016)4,930$0.28
Bound in Gold{2}{W}Enchantment — AuraEnchant permanent / Enchanted permanent can’t attack, block, or crew Vehicles, and its activated abilities can’t be activated unless they’re mana abilities.KHM (2021)4,246$0.21
Veteran Motorist{R}{W}Creature — Dwarf PilotWhen this creature enters, scry 2. / Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.KLD (2016)3,727$0.08
Reckless Velocitaur{3}{R}Creature — Minotaur PilotWhenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn.DFT (2025)3,510$0.19
Intercessor’s Arrest{2}{W}Enchantment — AuraEnchant permanent / Enchanted permanent can’t attack, block, or crew Vehicles. Its activated abilities can’t be activated unless they’re mana abilities.NEO (2022)3,188$0.16
Back on Track{4}{B}SorceryReturn target creature or Vehicle card from your graveyard to the battlefield. Create a 1/1 colorless Pilot creature token with “This token saddles Mounts and crews Vehicles as though its …DFT (2025)2,933$0.16
Deathless Pilot{1}{B}Creature — Zombie PilotThis creature saddles Mounts and crews Vehicles as though its power were 2 greater. / {3}{B}: Return this card from your graveyard to your hand.DFT (2025)2,919$0.15
Balthier and Fran{1}{R}{G}Legendary Creature — Human RabbitReach / Vehicles you control get +1/+1 and have reach and vigilance. / Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it’s the first combat phase of the turn, you may …FIN (2025)2,780$0.27
Revoke Privileges{2}{W}Enchantment — AuraEnchant creature / Enchanted creature can’t attack, block, or crew Vehicles.KLD (2016)532$0.04

Beyond those, the Vehicle payoffs that are worth a slot in almost any Vehicle deck:

  • Sram, Senior Edificer draws a card whenever you cast a Vehicle (or an Aura or Equipment). It’s in 281,568 decks and works just as well with Equipment; see our best Equipment guide.
  • Cid, Freeflier Pilot makes Vehicles cost {1} less and returns them from the graveyard.
  • Kotori, Pilot Prodigy gives every Vehicle crew 2. Mu Yanling, Wind Rider and Aeronaut Admiral give them all flying.
  • Katsumasa, the Animator, Peacewalker Colossus, Mech Hangar and Tezzeret, Betrayer of Flesh turn Vehicles into creatures without tapping anyone.
  • Greasefang, Okiba Boss returns a Vehicle from your graveyard at the start of each combat with haste, the engine behind Pioneer’s Greasefang + Parhelion II deck.

Vehicles in Standard, Pioneer, Modern, Legacy and Pauper

FormatVehicles legal (of 202)Of those, with crew (of 182)
Standard7976
Pioneer140135
Modern146140
Pauper3030
Legacy199180
Vintage199180
Commander201181
Arena (Historic / Timeless / Brawl)143138

Two Vehicles have been banned. Smuggler’s Copter was banned in Standard in January 2017; it has long since rotated out and is legal in Pioneer, Modern, Legacy, Vintage and Commander. The Fantasticar was banned in Legacy and restricted in Vintage on 10 August 2026, less than two months after it came out in a Marvel Commander deck. Wizards said it showed up across a dozen archetypes, from Doomsday combo to fair blue decks to colourless artifact decks, with no single answer, and acted before Eternal Weekend. It remains legal in Commander, where 198 decks run it as the commander. The next Banned and Restricted announcement is due on 12 October.

In Pauper, 30 Vehicles are legal (every one a common with crew). In Standard, 79 are legal, most of them from Aetherdrift.

A huge copper-coloured flying warship with a glowing furnace at its prow breaks through clouds beside a dark tower, trailed by white birds
Parhelion II, crew 4, which brings two attacking 4/4 Angels every time it attacks. Art by Adam Paquette. Image via Scryfall; © Wizards of the Coast.

Budget Commander deck: Shorikai, Genesis Engine Vehicles ($69.88)

Shorikai is the most-played Vehicle commander by a mile, and it’s a good first Vehicle deck because it solves the Vehicle problem on its own. For {1} and a tap, it draws two cards, discards one, and makes a 1/1 Pilot that crews as though it had 3 power. Every turn you get a card and a crew member, even if Shorikai never attacks. When you want it to, Kotori, Pilot Prodigy drops its crew 8 to crew 2.

This list runs 29 Vehicles (Shorikai included), averaging crew 2.69, with 15 creatures weighted toward crew help: Hotshot Mechanic, Giant Ox, Interface Ace and Cloudspire Captain each pay more crew than their power, and Prodigy’s Prototype, Reckoner Bankbuster, Country Roads and Reef Roads add more Pilots. Sram, Cid and Mentor of the Meek turn all those cheap Vehicles and 1/1 Pilots into cards, and Skullclamp turns every spare Pilot into two more. Interaction is cheap and flexible: Swords to Plowshares, Path to Exile, Generous Gift, Unexpectedly Absent, Skysovereign, Surgehacker Mech, Unidentified Hovership, Possession Engine and three counterspells. 36 lands, including Mech Hangar and the two Roads.

Shorikai Budget Vehicles — Commander Deck

100 cards — one click loads the full list into a TCGplayer cart so you can check real prices and grab the whole deck at once.

Buy this deck on TCGplayerAffiliate link — buying through it supports KrakenTheMeta at no extra cost to you.

The deck costs $69.88 at the cheapest ordinary printing of every card on Scryfall today (basics not counted). Its ten most expensive cards:

CardCheapest ordinary printingSet
Imposter Mech$7.43NEC
Skullclamp$4.92MSC
Swift Reconfiguration$4.00NEC
Dovin’s Veto$3.50WAR
The Indomitable$2.98LCC
Shorikai, Genesis Engine$2.92NEC
Lita, Mechanical Engineer$2.31TLE
Recon Craft Theta$2.20PIP
Thought Vessel$2.20FDC
Skysovereign, Consul Flagship$1.91KLD

How it plays: land a two-mana Vehicle (Copter, Bankbuster, Mobilizer Mech) and a cheap crew creature early, then Shorikai on turn four. Activate Shorikai every turn you can. Each activation leaves a Pilot behind, and one Pilot crews any Vehicle with crew 3 or less on its own. Parhelion II, Cybership and Valor’s Flagship are the finishers; The Indomitable draws a card for every creature that connects and can be recast from your graveyard once you control three tapped Vehicles or Pirates. To upgrade, Canoptek Spyder ($14.41), Thunderhawk Gunship ($16.25) and Reaver Titan ($23.73) are the most-played Vehicle-deck cards left out for price. You can paste the list into our deck analyzer to check its curve, or run it through budget swaps to go even cheaper.

Want a different take? Browse a community Shorikai deck and a Greasefang Vehicle deck built on KrakenTheMeta, or start from the Buckle Up precon (Kotori, Pilot Prodigy), which holds 21 Vehicle and crew cards, the most of any of the 174 precons we track.

Crew FAQ

Can summoning-sick creatures crew a Vehicle?

Yes. Crewing taps creatures as a cost but doesn’t use the {T} symbol, so summoning sickness doesn’t apply. The Vehicle itself still needs haste to attack the turn it came under your control.

Can a Vehicle crew itself?

No. Since February 2022 rule 702.122a says “other untapped creatures,” so a Vehicle that’s already a creature can’t tap to pay its own crew cost. It can crew a different Vehicle.

Can you crew at instant speed?

Yes, unless the card says otherwise. Crew to block on your opponent’s turn, or wait until the beginning of combat on your turn so the Vehicle isn’t exposed to sorcery-speed removal. Saddle and station, by contrast, are sorcery speed.

How long does a crewed Vehicle stay a creature?

Until end of turn. At cleanup it stops being a creature, and you crew it again the next time you need it.

Does a Vehicle survive a board wipe?

If it isn’t crewed, yes against creature wipes: it isn’t a creature. Artifact removal and “destroy all nonland permanents” still hit it.

Can I tap more creatures than I need to crew?

Yes. You can tap any number of creatures as long as their total power is at least the crew number. That matters for cards like Luxurious Locomotive, which makes a Treasure for each creature that crewed it.

Does Pacifism stop a creature from crewing?

No. “Can’t attack or block” doesn’t stop a creature from being tapped for a cost. Only effects that say “can’t crew Vehicles” do.

Does crewing a Vehicle count as it entering the battlefield?

No. It was already on the battlefield; it only became a creature. Enter-the-battlefield triggers don’t fire. The Vehicle’s own “when this Vehicle enters” abilities only trigger when it’s cast or put onto the battlefield.

Can a Vehicle be your commander?

Yes, since Edge of Eternities (2025), if it’s legendary and has a power/toughness box. 26 Vehicles qualify today. Shorikai, Genesis Engine is by far the most popular.

What’s the difference between crew and saddle?

Crew turns a noncreature Vehicle into a creature and works at instant speed. Saddle is sorcery speed, works on Mounts (which are already creatures) and switches on their “saddled” abilities for the turn.

Keep reading

Vehicles are artifacts, so they pair with our best Equipment in MTG guide and our best token generators (tokens are the cheapest crew). The MTG banned list tracks The Fantasticar alongside every other ban, and how to build a Commander deck walks through the rest of a list like the one above. To look up any Vehicle’s current price and legality, use the card finder, or browse community decks for more Vehicle builds.

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