MTG Bestow Explained: All 43 Cards, Rules and the Best Commander Deck
Bestow lets an enchantment creature be cast as an Aura instead, for a second, higher cost printed on the card. The creature you attach it to gets the bonus. And when that creature dies, the Aura does not die with it — it stands back up as a creature of its own. That last clause is the whole mechanic, and it is the reason bestow is the only Aura in Magic that cannot be two-for-one’d.
There are exactly 43 cards with bestow in paper Magic. We pulled every one of them from the Scryfall API on 8 September 2026, parsed the bestow cost off each card, and checked the roster three different ways — keyword:bestow, fo:bestow and o:bestow all returned the same 43, with no substring false positives to throw out. What follows is the complete list, the rules that actually decide games, and the one commander built to abuse it.

What bestow actually does
Every bestow card is an Enchantment Creature — all 43 of them, with no exceptions. Each one carries two costs: its normal mana cost, and a bestow cost that is almost always larger.
Cast it for its mana cost and it is a creature, full stop. Cast it for its bestow cost and it becomes an Aura spell with “enchant creature,” targeting a creature on the battlefield. It resolves attached to that creature and hands over the bonus printed in its last line of text.
The official rulings are blunt about the exclusivity: “A spell with bestow is either a creature spell or an Aura spell. It’s never both. Similarly, a permanent with bestow is either a creature or an Aura, but not both.” There is no mode where you get a body and an Aura at once.
The rule that makes bestow unique
Ordinary Auras are fragile. Kill the creature an Aura is attached to and the Aura goes to the graveyard with it — one removal spell, two cards gone. That risk is the reason Aura decks have a reputation for losing to a single Doom Blade.
Bestow deletes that risk. From the rulings on every card in the cycle:
Unlike other Auras, an Aura with bestow isn’t put into its owner’s graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature.
Your opponent kills the creature; your Aura shrugs, unhooks itself, and is now a creature standing on an empty board. You paid a premium up front precisely so that removal cannot generate card advantage against you.
Two follow-on details matter at the table. First, it can attack the turn it comes unattached, provided you have controlled it continuously since your turn began — the time it spent as an Aura still counts toward summoning sickness. Second, Auras do not tap when the creature they enchant taps, so a bestowed Aura riding an attacker is still untapped when the attacker dies, and the creature it turns into is untapped too.
Four rules that decide games
These come straight from the official card rulings, not from memory, and each one is a real trap.
1. An illegal target does not counter the spell. Normal Aura spells are countered on resolution if their target is gone. Bestow spells are not: “the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.” Your opponent responding to your bestow spell by killing the target does not blow you out — you just get the creature.
2. Bestow is an alternative cost, so it does not combine with other alternative costs. You cannot cast a bestow card “without paying its mana cost” and choose the Aura mode. Free-spell effects and cascade give you the creature, never the Aura.
3. The mana value never changes. “The mana value of the spell remains unchanged, no matter what the total cost to cast it was.” Boon Satyr bestowed for {3}{G}{G} is still mana value 3 on the battlefield. That matters every time something cares about mana value — and it means bestow cards are quietly excellent against cost-based checks.
4. If it enters without being cast, it is a creature. Reanimation, blink, Show and Tell, token copies — “If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can’t choose to pay the bestow cost and have it become an Aura.” Bestow only ever happens on the stack.

The bestow tax: what the second cost buys
Because every bestow card prints both numbers, the mechanic can be measured in a way most cannot. Across the 42 cards with a mana bestow cost, the average premium is +2.05 mana. The distribution is tight: 20 cards charge exactly +2, ten charge +3, seven charge +1, two charge nothing at all, and one is actually cheaper as an Aura.
| Card | Mana cost | Bestow cost | Extra mana to bestow | Why it matters |
|---|---|---|---|---|
| Trickster’s Elk | {2}{G} | {1}{G} | -1 | The only bestow card in Magic that is CHEAPER as an Aura than as a creature — and its Aura strips abilities, so you point it at an opponent |
| Springheart Nantuko | {1}{G} | {1}{G} | 0 | Bestow cost equals its mana cost; landfall then copies the creature it is attached to |
| Glyph Elemental | {1}{W} | {1}{W} | 0 | The other card with a zero tax — a 2/2 body or a free +2/+2 with no premium |
| Nyxborn Rollicker | {R} | {1}{R} | +1 | One extra mana on a one-drop: the cheapest real bestow activation in the game |
| Chromanticore | {W}{U}{B}{R}{G} | {2}{W}{U}{B}{R}{G} | +2 | Seven mana for the Aura mode, five colours, in a format where fixing is the actual cost |
| Flitterstep Eidolon | {1}{U} | {5}{U} | +4 | Four extra mana buys unblockable — the classic Theros beatdown premium |
| Hypnotic Siren | {U} | {5}{U}{U} | +6 | The biggest tax in the game (+6) because the Aura mode is Mind Control that survives the creature dying |
Trickster’s Elk is the standout and it is worth understanding why. It costs {2}{G} as a creature but only {1}{G} to bestow, and its Aura text reads “Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.” That is removal wearing a bestow costume — you point it at an opponent’s commander, strip the abilities for two mana, and if they kill the Elk you still keep a 3/3. It is the only card in the mechanic where bestowing is the cheap option.
At the other end, Hypnotic Siren charges +6, and it charges it honestly: the Aura text is “You control enchanted creature.” A one-mana 1/1 flier on turn one, a seven-mana Mind Control on turn seven, and unlike a real Mind Control it leaves a creature behind when the stolen body dies.
Every bestow card in Magic
All 43, grouped by colour and sorted by bestow cost. Prices are the cheapest paper printing at time of writing. White has the most cards; red has the fewest, and red is also the only colour whose bestow cards never got a proper build-around.
White — 11 bestow cards
| Card | Mana cost | Bestow cost | Tax | P/T | What the Aura does | Rarity | Set | Price |
|---|---|---|---|---|---|---|---|---|
| Glyph Elemental | {1}{W} | {1}{W} | 0 | 2/2 | Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura | Uncommon | MH3 | $0.22 |
| Indebted Spirit | {W} | {2}{W} | +2 | 1/1 | Enchanted creature gets +1/+1 and has afterlife 1 | Uncommon | MH3 | $0.25 |
| Nyxborn Shieldmate | {W} | {2}{W} | +2 | 1/2 | Enchanted creature gets +1/+2 | Common | BNG | $0.18 |
| Eidolon of Countless Battles | {1}{W}{W} | {2}{W}{W} | +1 | 0/0 | This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control | Rare | BNG | $0.23 |
| Hopeful Eidolon | {W} | {3}{W} | +3 | 1/1 | Enchanted creature gets +1/+1 and has lifelink | Common | THS | $0.15 |
| Nyxborn Unicorn | {1}{W} | {3}{W} | +2 | 2/2 | Enchanted creature gets +2/+2 and has mentor | Common | MH3 | $0.22 |
| Observant Alseid | {2}{W} | {4}{W} | +2 | 2/2 | Enchanted creature gets +2/+2 and has vigilance | Common | THS | $0.08 |
| Sightless Brawler | {1}{W} | {4}{W} | +3 | 3/2 | Enchanted creature gets +3/+2 and can’t attack alone | Uncommon | JOU | $0.06 |
| Ghostblade Eidolon | {2}{W} | {5}{W} | +3 | 1/1 | Enchanted creature gets +1/+1 and has double strike | Uncommon | BNG | $0.21 |
| Celestial Archon | {3}{W}{W} | {5}{W}{W} | +2 | 4/4 | Enchanted creature gets +4/+4 and has flying and first strike | Rare | PTHS | $0.22 |
| Heliod’s Emissary | {3}{W} | {6}{W} | +3 | 3/3 | Enchanted creature gets +3/+3 | Uncommon | THS | $0.11 |
Blue — 7 bestow cards
| Card | Mana cost | Bestow cost | Tax | P/T | What the Aura does | Rarity | Set | Price |
|---|---|---|---|---|---|---|---|---|
| Triton Wavebreaker | {U} | {1}{U} | +1 | 1/1 | Enchanted creature gets +1/+1 and has prowess | Uncommon | MH3 | $0.17 |
| Crystalline Nautilus | {2}{U} | {3}{U}{U} | +2 | 4/4 | Enchanted creature gets +4/+4 and has “When this creature becomes the target of a spell or ability, sacrifice it.” | Uncommon | JOU | $0.17 |
| Nimbus Naiad | {2}{U} | {4}{U} | +2 | 2/2 | Enchanted creature gets +2/+2 and has flying | Common | THS | $0.07 |
| Nyxborn Triton | {2}{U} | {4}{U} | +2 | 2/3 | Enchanted creature gets +2/+3 | Common | BNG | $0.19 |
| Flitterstep Eidolon | {1}{U} | {5}{U} | +4 | 1/1 | Enchanted creature gets +1/+1 and can’t be blocked | Uncommon | BNG | $0.14 |
| Thassa’s Emissary | {3}{U} | {5}{U} | +2 | 3/3 | Enchanted creature gets +3/+3 | Uncommon | THS | $0.31 |
| Hypnotic Siren | {U} | {5}{U}{U} | +6 | 1/1 | Enchanted creature gets +1/+1 and has flying | Rare | JOU | $0.30 |
Black — 8 bestow cards
| Card | Mana cost | Bestow cost | Tax | P/T | What the Aura does | Rarity | Set | Price |
|---|---|---|---|---|---|---|---|---|
| Gnarled Scarhide | {B} | {3}{B} | +3 | 2/1 | Enchanted creature gets +2/+1 and can’t block | Uncommon | JOU | $0.23 |
| Nighthowler | {1}{B}{B} | {2}{B}{B} | +1 | 0/0 | This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards | Rare | PTHS | $0.31 |
| Spiteful Returned | {1}{B} | {3}{B} | +2 | 1/1 | Enchanted creature gets +1/+1 | Uncommon | BNG | $0.23 |
| Baleful Eidolon | {1}{B} | {4}{B} | +3 | 1/1 | Enchanted creature gets +1/+1 and has deathtouch | Common | THS | $0.07 |
| Herald of Torment | {1}{B}{B} | {3}{B}{B} | +2 | 3/3 | Enchanted creature gets +3/+3 and has flying | Rare | BNG | $0.29 |
| Nyxborn Eidolon | {1}{B} | {4}{B} | +3 | 2/1 | Enchanted creature gets +2/+1 | Common | BNG | $0.13 |
| Cavern Lampad | {3}{B} | {5}{B} | +2 | 2/2 | Enchanted creature gets +2/+2 and has intimidate | Common | THS | $0.10 |
| Erebos’s Emissary | {3}{B} | {5}{B} | +2 | 3/3 | Enchanted creature gets +3/+3 | Uncommon | THS | $0.16 |
Red — 6 bestow cards
| Card | Mana cost | Bestow cost | Tax | P/T | What the Aura does | Rarity | Set | Price |
|---|---|---|---|---|---|---|---|---|
| Nyxborn Rollicker | {R} | {1}{R} | +1 | 1/1 | Enchanted creature gets +1/+1 | Common | BNG | $0.21 |
| Everflame Eidolon | {1}{R} | {2}{R} | +1 | 1/1 | Enchanted creature gets +1/+1 | Uncommon | BNG | $0.26 |
| Mogis’s Warhound | {1}{R} | {2}{R} | +1 | 2/2 | Enchanted creature gets +2/+2 and attacks each combat if able | Uncommon | JOU | $0.20 |
| Spearpoint Oread | {2}{R} | {5}{R} | +3 | 2/2 | Enchanted creature gets +2/+2 and has first strike | Common | THS | $0.10 |
| Purphoros’s Emissary | {3}{R} | {6}{R} | +3 | 3/3 | Enchanted creature gets +3/+3 and has menace | Common | THS | $0.08 |
| Detective’s Phoenix | {2}{R} | {R} + Collect evidence 6 | — | 2/2 | Enchanted creature gets +2/+2 and has flying and haste | Rare | MH3 | $0.34 |
Green — 9 bestow cards
| Card | Mana cost | Bestow cost | Tax | P/T | What the Aura does | Rarity | Set | Price |
|---|---|---|---|---|---|---|---|---|
| Nyxborn Hydra | {X}{G} | {X}{G}{G} | +1 | 0/1 | Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample | Common | MH3 | $0.38 |
| Springheart Nantuko | {1}{G} | {1}{G} | 0 | 1/1 | Enchanted creature gets +1/+1 | Rare | MH3 | $5.75 |
| Trickster’s Elk | {2}{G} | {1}{G} | -1 | 3/3 | Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3 | Uncommon | MH3 | $0.21 |
| Leafcrown Dryad | {1}{G} | {3}{G} | +2 | 2/2 | Enchanted creature gets +2/+2 and has reach | Common | THS | $0.07 |
| Boon Satyr | {1}{G}{G} | {3}{G}{G} | +2 | 4/2 | Enchanted creature gets +4/+2 | Rare | THS | $0.17 |
| Nyxborn Wolf | {2}{G} | {4}{G} | +2 | 3/1 | Enchanted creature gets +3/+1 | Common | BNG | $0.19 |
| Spirespine | {2}{G} | {4}{G} | +2 | 4/1 | Enchanted creature gets +4/+1 and blocks each combat if able | Uncommon | JOU | $0.08 |
| Noble Quarry | {2}{G} | {5}{G} | +3 | 1/1 | Enchanted creature gets +1/+1 | Uncommon | BNG | $0.28 |
| Nylea’s Emissary | {3}{G} | {5}{G} | +2 | 3/3 | Enchanted creature gets +3/+3 and has trample | Uncommon | THS | $0.15 |
Multicolour — 2 bestow cards
| Card | Mana cost | Bestow cost | Tax | P/T | What the Aura does | Rarity | Set | Price |
|---|---|---|---|---|---|---|---|---|
| Chromanticore | {W}{U}{B}{R}{G} | {2}{W}{U}{B}{R}{G} | +2 | 4/4 | Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink | Mythic | BNG | $0.53 |
| Kestia, the Cultivator | {1}{G}{W}{U} | {3}{G}{W}{U} | +2 | 4/4 | Enchanted creature gets +4/+4 | Mythic | C18 | — |
Two cards on that list break the pattern in ways worth calling out. Detective’s Phoenix is the only bestow card in the game whose bestow cost is not a mana cost — it reads “Bestow—{R}, Collect evidence 6,” meaning you pay {R} and exile cards with total mana value 6 or greater from your graveyard. It is also the only one you may cast from your graveyard using its bestow ability. Eleven years of bestow cards used the plain “Bestow {cost}” template; this one, from Modern Horizons 3, does not.
And Nyxborn Hydra is the only bestow card with X in both costs — {X}{G} as a creature, {X}{G}{G} as an Aura — so the premium is a single green pip rather than a fixed amount of generic mana.
Where bestow came from, and where it went
Bestow is a Theros mechanic and the numbers say so loudly. Sorting every card by its first paper printing:
| Set | Released | Bestow cards |
|---|---|---|
| Theros (THS) | 2013-09-27 | 13 |
| Theros Promos (PTHS) | 2013-09-21 | 2 |
| Born of the Gods (BNG) | 2014-02-07 | 13 |
| Journey into Nyx (JOU) | 2014-05-02 | 6 |
| Commander 2018 (C18) | 2018-08-10 | 1 |
| Modern Horizons 3 (MH3) | 2024-06-14 | 8 |
The Theros block accounts for 34 of 43. In the eleven years since Journey into Nyx, Wizards has printed bestow exactly nine more times: one legendary creature in Commander 2018, and eight cards in Modern Horizons 3. There has been no bestow in a Standard-legal set since 2014.
A small dating quirk is worth flagging for anyone doing their own research: two of those cards, Celestial Archon and Nighthowler, first appeared in Theros Promos on 21 September 2013 — six days before Theros itself. Their true debut set is the promo set, not the expansion.
Format legality
Checked against the live legality data, not assumed:
| Format | Legal bestow cards | Why |
|---|---|---|
| Commander | 43 of 43 | Nothing with bestow has ever been banned |
| Modern | 42 of 43 | Only Kestia, the Cultivator misses — it is a Commander-product card |
| Pioneer | 34 of 43 | Exactly the Theros block; the MH3 eight and the C18 one are not in Pioneer |
| Pauper | 15 of 43 | Exactly the 15 commons, verified card-for-card |
| Standard | 0 of 43 | No bestow card has been Standard-legal since Theros rotated |
The Pioneer number is structurally neat rather than coincidental. Pioneer’s card pool starts at Return to Ravnica (October 2012), and Theros shipped eleven months later, so the entire Theros block is inside the format — and every bestow card printed since has arrived in a Modern Horizons or Commander product that Pioneer does not include.
What the whole mechanic costs
Almost nothing. All 42 priced bestow cards together cost $13.80, and 41 of those 42 are under a dollar, totalling $8.05. You can own a functionally complete set of a Magic mechanic for less than the price of a booster pack.
The exception is Springheart Nantuko at $5.75 — 41.7% of the mechanic’s entire value sits on one card. It earns it: bestow {1}{G} for a card that costs {1}{G}, so zero premium, and a landfall trigger that pays {1}{G} to copy the creature it is attached to. It is the only bestow card that has ever been a constructed staple in its own right. If you are tracking what any of these are worth right now, our card pricing tool pulls live numbers.
The only legendary bestow card, and the deck it wants
Kestia, the Cultivator is the single legendary creature with bestow, which makes the commander choice for a bestow deck trivially easy. It is a {1}{G}{W}{U} 4/4 that draws a card whenever an enchanted creature or enchantment creature you control attacks — and since every bestow card is an enchantment creature, your entire theme draws cards just by attacking.
The ruling that matters: “If multiple enchanted or enchantment creatures you control attack, you draw that many cards,” but “If an enchanted enchantment creature attacks, you draw only one card for it.” A bestow creature wearing an Aura is still one trigger, not two.
Here is a 100-card Bant list built around it — 24 bestow creatures in the 99 plus Kestia herself, an enchantress draw engine, and enough ramp to cast things twice. Every card was validated against the API for Commander legality and colour identity.
Kestia Bestow Enchantress (100 cards)
100 cards — one click loads the full list into a TCGplayer cart so you can check real prices and grab the whole deck at once.
Buy this deck on TCGplayerAffiliate link — buying through it supports KrakenTheMeta at no extra cost to you.The deck runs on a simple loop: enchantress effects such as Enchantress’s Presence, Setessan Champion and Eidolon of Blossoms turn every bestow spell into a cantrip, because a bestow spell cast for its bestow cost is an enchantment spell either way. Then Kestia turns every attack into more cards. The list comes in at $175.91 excluding basic lands, with Cyclonic Rift the single most expensive card in it — cut that one card and the deck drops to $136.54.
If you would rather have something built for your own collection and colours, our AI deck builder will generate a full 100-card list from a commander and a budget, and you can browse what other players have published in the public deck gallery.

Creature or Aura? A decision guide
The premium is roughly two mana, so the question is always whether the bonus is worth two mana right now.
Cast it as a creature when: the board is empty, you are behind on board presence, you need a blocker this turn, or you are holding a removal-heavy opponent to a fair fight. A 1/1 for one mana is not exciting, but it is a body and it can carry an Aura later.
Bestow it when: you have an evasive creature that already connects, you need to push exact lethal, the Aura mode grants an ability the target lacks (flying, double strike, unblockable, lifelink), or you are playing against a deck with few removal spells and want the bigger threat.
Always bestow when the Aura text is doing something a creature cannot — Hypnotic Siren stealing a creature, Trickster’s Elk stripping abilities off a commander, Springheart Nantuko copying a creature every land drop.
One more from the Commander table: Herald of Torment reads “At the beginning of your upkeep, you lose 1 life,” and the official ruling clarifies that “the ‘you’ in that ability refers to Herald of Torment’s controller.” Bestow it onto an opponent’s creature to buff them for some political reason and you still take the damage every turn. The drawback follows the Aura’s controller, not the creature’s.
Bestow and the rest of Theros
Bestow was designed alongside the other Theros mechanics, and it interacts with them by construction. A bestow card cast as an Aura is still an enchantment spell, so it triggers constellation. It is also still a permanent with coloured mana symbols on the battlefield, so it counts toward devotion whether it is currently a creature or an Aura — and it counts even while attached to a creature an opponent controls, because devotion cares about who controls the permanent, not what it is attached to. And because the Aura mode targets, it turns on heroic triggers on your own creatures.
Outside the block, the most common question is about prowess, and the answer is yes: a bestow spell is a noncreature spell when cast for its bestow cost, so it triggers prowess. Cast for its mana cost it is a creature spell, and it does not. Same card, two answers, depending on which cost you paid — and if you like mechanics that generate extra bodies to enchant, our guide to the best token generators in Magic pairs well with a bestow shell.
Frequently asked questions
Does the Aura die when the creature dies?
No. That is the entire point of bestow. The Aura becomes an enchantment creature on the battlefield instead of going to the graveyard.
Can I bestow onto an opponent’s creature?
Yes. Bestow says “enchant creature,” not “enchant creature you control.” Some cards are designed for it — Hypnotic Siren and Trickster’s Elk want an enemy target. Remember that drawbacks such as Herald of Torment‘s life loss stay with you, the controller.
Does bestow trigger prowess?
Yes, when cast for its bestow cost — it is an Aura spell, which is a noncreature spell. Cast for its normal mana cost it is a creature spell and does not trigger prowess.
What is the mana value of a bestowed creature?
Its printed mana value, always. Paying the bestow cost does not change it.
Can I bestow a creature that is already enchanted?
Yes. There is no limit to how many Auras a creature can have, so long as each one can legally enchant it.
What happens if the target is gone when the spell resolves?
The spell still resolves and enters the battlefield as an enchantment creature. Bestow spells are not countered for having an illegal target.
Can I turn a bestow creature already on the battlefield into an Aura?
No. Bestow is a casting choice only. A bestow permanent that entered any other way is a creature and stays one.
Does bestow count for devotion?
Yes. A bestowed permanent is on the battlefield with its mana symbols intact, so it counts toward your devotion whether it is currently a creature or an Aura.
Can I cast a bestow card for free with cascade or a “without paying its mana cost” effect?
You get the creature, not the Aura. Bestow is an alternative cost and two alternative costs cannot be combined.
Is a bestowed Aura summoning sick when it becomes a creature?
Not if you have controlled it continuously since your most recent turn began. Time spent as an Aura counts, so it can attack immediately in most cases.
How many bestow cards are there?
43 in paper Magic as of September 2026 — 34 from the Theros block, 8 from Modern Horizons 3, and 1 from Commander 2018.
What is the best bestow card?
Springheart Nantuko by price and by constructed impact. For Commander specifically, Kestia, the Cultivator is the most important card in the mechanic because it is the only one that can be your commander.
Is bestow good in Commander?
It is solid rather than broken. The resilience is real and matters in a format full of removal, but the two-mana premium is steep at multiplayer speeds. Bestow works best inside an enchantress shell where the spells replace themselves.
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